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Lady Gunslinger – A tutorial of production of a model of a fair lady character

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Release date:2021

Author:XIAQ YAN

Skill level:Beginner

Language:English

Exercise files:Yes

This tutorial aims to teach you how to make your personal design based on what you already have. We mainly use DAZ basic model and UV maps to complete your design efficiently. This tutorial will be based on a case study of the lady gunslinger. We will go through the production of maps, accessory.
N clothes, hair, lighting rendering and a simple composition in PS to produce the final work.

XIAQ YAN
A big fan of model production with 4 years of production experience. His products are mainly female characters and he aspires to finish 100 female character models. Although his experience in production project is limited, the lecturer has a highly efficient exclusive procedure in making models with high quality, which will help you make fine character models.

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1 Model Making
01 ZBrush custom interface
02 Production procedure and the exhibition of the final work
03.Principles before model production
04.Production of facial proxies in Blender
05.General shape of head and body in ZBrush
06.Adjustments of the general shape of hands in ZBrush
07.Rapid production of proxies in ZBrush
08.Basics of Blender
09.Topology of bra in Blender-Part 1
10.Topology of bra in Blender-Part 2
11.Topology of underpants in Blender
12.Production of the general shape of boots in ZBrush
13.Refining boots using Blender and ZBrush-Part 1
14. Refining boots using Blender and ZBrush-Part 2

2 Material Production
15. More about Blender techniques
16. Refining boots using Blender and ZBrush-Part 3
17. Simulation of coat in Marvelous Designer
18. Facial high poly model adjustments in ZBrush-Part 1
19. Facial high poly model adjustments in ZBrush-Part 2
20. UV unwrapping in Blender-Part 1
21. UV unwrapping in Blender-Part 2
22. Map baking in ZBrush
23. Test rendering in Maya
24. Eye production-Part 1
25. Eye production-Part 2
26. Skin maps production in Substance Painter-Part 1
27. Skin maps production in Substance Painter-Part 2
28. Test skin maps in Maya
29. Production of maps on boots in Substance Painter
30. Test boots maps in Maya
31. Production of maps on other parts in Maya
32. Projection files setting in Maya

3 Hair Making
33. Reminders for XGen
34. Basic operation of XGen
35. Production of eyelashes in XGen
36. Production of eyebrow in XGen
37. Production of general shape of hair in XGen-Part 1
38. Production of general shape of hair in XGen-Part 2
39. Production of fringe in XGen
40. Production of hair details and adding modifiers in XGen

4 Binding Pose
41. Create bone binding in Blender
42. Pose the model in Blender
43. Pose follow in XGen-Part 1
44. Pose follow in XGen-Part 2
45. Final adjustments and project integration

5 Rendering
46. Lighting settings and XGen materials
47. Rendering settings and preliminary product in Maya
48. Simple composition in Photoshop

6 Supplement
49. Basics of Blender
50. A case study of chandelier-Part 1
51. A case study of chandelier-Part 2

0 Trailer
[Wingfox] Lady Gunslinger – A tutorial of production of a model of a fair lady character.7z
[Wingfox] Lady Gunslinger – A tutorial of production of a model of a fair lady character_Subtitles.7z


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3 Comments

  1. I was very interested in this tutorial as Wingfox usually has good learning materials and the trailer looks promising. But sadly, this would be a very hard one to follow specially for beginner to intermediate users as the tutorial is in Chinese and all the softwire UIs are also in Chinese. And the subtitles looks like they are are auto generated so not very accurate.

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