Learn To Use Shader Graph To Create Awesome Effects In Unity by James Doyle
Duration:6 hours
Actual Duration:6h 4m
Release date:2023, August
Publisher:Udemy
Skill level:Beginner
Language:English
Exercise files:Yes
Software:Unity
Course URL:https://www.udemy.com/course/unity-shader-graph
Learn to build a wide range of visual effects in Unity using Shader Graph, from glowing holograms to dynamic water, without writing a single line of code.
π― What you’ll learn
- Create a variety of shader types using Unity’s Shader Graph system
- Understand the capabilities of shader development in Unity
- Develop strong and transferrable problem solving skills
- Gain an understanding of the game development process
- Work with both 3D and 2D visual effects
β Requirements
- Skills: Basic understanding of Unity’s interface
- Tools: A copy of Unity 2022.3 or newer
- Hardware: Mac or PC capable of running Unity 3D
π Description
This course is all about getting your hands dirty with Shader Graph, Unity’s built-in visual shader editor. Forget about writing complex codeβyou’ll be connecting nodes to create real, game-ready effects. The focus is on practical application, not just theory. You’ll build a glowing hologram, a dissolving object, a toon shader, a dynamic water surface, and even a 2D parallax effect.
Each section walks you through a complete effect from start to finish. You’ll learn how to control materials through code, use vertex displacement to make grass sway, and master nodes like Triplanar and Sub-Graphs to keep your workflow efficient. The course is structured so you can follow along and see immediate results, making it easier to understand how each node contributes to the final look.
By the end, you’ll have a solid grasp of how to approach shader development in Unity. You’ll be able to take these building blocks and combine them to create your own unique visual effects for your games.
π§βπ Who this course is for
- Complete beginners with an interest in learning game development
- Artists looking to expand their game development range
- Programmers interested in understanding the visual side of game dev
- Anyone who wants to make their own games with custom visual effects
π§βπ« About the Author
James Doyle is a game developer and instructor with a Bachelor’s degree in Computer Science. He has helped over 99,000 students learn Unity through his clear, project-based courses. With a background in independent game development, he focuses on teaching code and concepts in a practical context, showing you how each skill applies to real-world problems in your games.
π Final Result
- A complete Unity project with multiple custom shaders, including a glowing hologram, dissolve effect, toon shader, water shader, and 2D parallax effect.

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