Build a complete, polished top-down shooter in Unity, even if you’re a complete beginner. This course walks you through every step, from setting up your first player…
Tag: unity
Learn to build a wide range of visual effects in Unity using Shader Graph, from glowing holograms to dynamic water, without writing a single line of code.…
This course is a straight shot into Unity Shader Graph for anyone who wants to build real-time visual effects without wrestling with code. You’ll start with the…
This course is for anyone who’s ever felt that math is a black box in game development. Instead of just using Unity’s built-in functions, you’ll build your…
This course is a straight-up guide to lighting in Unity, covering the built-in renderer, URP, and HDRP. You’ll learn the theory behind color, shadows, and light placement,…
This course is your no-fluff entry point into writing custom shaders for Unity 6. You’ll start with the absolute basics—drawing a simple circle on screen—and work your…
This course is a straight shot from concept to a fully functional VTuber model. 108FanStudio walks you through their entire professional pipeline, covering modeling, texturing, rigging, and…
This is a massive, project-based course that throws you straight into building real games. You’ll start from absolute zero with C# programming and the Unity Game Engine,…
This workshop is built around a real games production pipeline. You’ll focus on game animation techniques like timing, body mechanics, posing, and player reactions. The goal is…
Build a complete, professional-looking two-player fighting game from scratch in Unity. This course walks you through every step, from importing free characters and animations to coding AI…
Want to write code that doesn’t fall apart the moment you add a new feature? This course is your practical guide to the 12 most important game…
A hands-on course where you build four distinct animated projects in Unity, from a space fly-through to a cowboy shootout. You’ll get comfortable with Cinemachine, Animation Rigging,…











