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Plasticity Car Modelling Course by Nikita Kapustin

Plasticity Car Modelling Course by Nikita Kapustin

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Author:Nikita Kapustin

Actual Duration:14h 44m

Release date:2024, September

Publisher:Nikita Kapustin

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Plasticity

Course URL:https://nikitakapustin.com/courses/plasticity-car-modeling/

Model a Porsche 911 from scratch in Plasticity, mastering complex surface modeling and professional workflows step-by-step.

This course is a straight shot to modeling a Porsche 911 from scratch in Plasticity. No fluff, just a step-by-step process that covers everything from blueprint setup to final panel thickness. You’ll learn the specific techniques for building complex car surfaces, handling curves, and creating those seamless transitions that separate a good model from a great one.

🎯 What you’ll learn

  • Model a complete Porsche 911 from scratch using Plasticity Indie.
  • Master surface modeling techniques for complex automotive shapes.
  • Create precise spline cages and blockouts from blueprints.
  • Achieve professional G1 and G2 surface continuity.
  • Add realistic details like panel gaps, micro fillets, and intricate rear lighting.

✅ Requirements

  • Skills: Basic understanding of 3D modeling and Plasticity’s interface.
  • Tools: A computer capable of running Plasticity Indie.
  • Hardware: 3-button mouse recommended.

📝 Description

This isn’t a generic overview of Plasticity. It’s a focused, project-based deep dive into car surface modeling. You’ll start by setting up real-world blueprints, then build a precise spline cage that acts as the skeleton for the entire model. The blockout phase teaches you how to get proportions right from the start, using high-quality surfaces to define the car’s main volumes.

The real meat of the course is in the surface transitions. You’ll learn specific workflows for blending complex surfaces, achieving that flawless reflection quality that’s the hallmark of professional automotive design. The instructor breaks down G1 and G2 continuity into practical steps, showing you exactly how to use Plasticity’s tools to get clean, predictable results.

Every lesson includes the Plasticity project file, so you can jump in at any point if you get stuck. The course covers the entire process, from the initial curves to the final micro fillets and panel thickness that give the model a production-ready feel. It’s a complete, no-nonsense pipeline for anyone serious about hard-surface modeling in Plasticity.

🧑‍🎓 Who this course is for

  • Intermediate 3D modelers who want to specialize in car modeling.
  • Plasticity users looking to master advanced surfacing and curve workflows.
  • Artists transitioning from polygonal modeling to CAD-based surface modeling.

🧑‍🏫 About the Author

Nikita Kapustin is a professional 3D artist specializing in hard-surface and automotive modeling. He has developed a reputation for creating clear, practical tutorials that focus on efficient workflows and high-quality results. His expertise lies in using Plasticity for complex design tasks, and he is known for breaking down intimidating techniques into manageable steps.

🏁 Final Result

  • A complete, fully detailed 3D model of a Porsche 911, ready for portfolio presentation.
  • Mastery of a professional car modeling workflow that can be applied to any vehicle design.
Curriculum

📋 Course content

  1. Module 1:  Blueprint Setup
    • Aligning and scaling blueprints for accurate car modeling
  2. Module 2:  Spline Cage
    • Creating curves perfectly aligned to all perspectives of the blueprints
  3. Module 3:  Blockout Phase
    • Outlining the car’s shape with high-quality surfaces
    • Connecting curves to main surfaces and filling gaps
  4. Module 4:  Surface Transitions
    • Blending complex surfaces with G1 and G2 continuity
    • Achieving smooth, organic forms with clean reflections
  5. Module 5:  Front Bumper
    • Modeling realistic details and depth on the front bumper
  6. Module 6:  Rear Detailing
    • Modeling the iconic Porsche 911 rear light
    • Adding intricate details to the rear bumper diffuser
    • Creating realistic panel cuts and rear engine grid
  7. Module 7:  Panel Thickness & Micro Fillets
    • Adding panel thickness and micro fillets for a professional finish
  8. Module 8:  Rim & Tire
    • Modeling a highly detailed rim and tire
Watch online or Download for Free
Plasticity Car Modelling Course by Nikita Kapustin
NAME
SIZEDURATION
Main Car Modeling
2.5 GB14h 1m
01 – Blueprints
71.2 MB26m
01-blueprints
71.2 MB26m
02a – Spline Cage Theory
32.6 MB8m
02b – Spline Cage
212 MB1h 22m
02-spline-cage
212 MB1h 22m
03a – Primary Surfaces Theory
30.4 MB14m
03b – Primary Surfaces
174.3 MB53m
04a – Block Out Front Fender Theory
30.3 MB10m
04b – Block Out Front Fender
85.2 MB44m
04c – Block Out Rear Fender Theory
66.1 MB23m
04d – Fix Pillar
40.1 MB11m
05a – Surface Blend Rear Fender Theory
12.4 MB4m
05b – Surface Blend Rear Fender
125.1 MB35m
05c – Surface Blend Front Fender
58.4 MB16m
05d – Surface Blend Hood
39.4 MB11m
06 – Structural Details
99.4 MB29m
07 – Front Bumper
102.8 MB27m
08a – Rear Light
125.1 MB32m
08b – Rear Bumper
64.5 MB15m
08c – Rear Diffusor Timelapse
273.7 MB56m
08d – Front Bumper Details Timelapse
71.7 MB15m
09a – Panel Cuts Introduction Roof & Side
116.4 MB30m
09b – Engine Trunk Timelapse
78.2 MB12m
10 – xNURBS note
33 MB7m
11 – Panel Cuts Timelapse
73.5 MB11m
12a – Micro Fillets 01
106.5 MB28m
12b – Micro Fillets 02 Timelapse
118 MB31m
13a – Rim
107.6 MB33m
13b – Tire
84.5 MB28m
13 – Tire
84.5 MB28m
14 – Mirror
175.2 MB2h 17m
Preperation
90.1 MB42m
01 – START HERE – Course Introduction
39.3 MB14m
02 – Shortcuts and Surface Fundamentals
26.8 MB13m
03 – Radial Menu Setup
16.5 MB11m
04 – Custom Alias Matcap
7.6 MB2m

Download all Videos (33)
2.6 GB14h 44m

Project Files (Assets, Resources)
40.1 MB

Download all

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