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Advanced Texture Character Creation by Nexttut Education Pvt.Ltd.

Advanced Texture Character Creation by Nexttut Education Pvt.Ltd.

Author:Nexttut Education Pvt.Ltd.

Duration:23 hours on-demand video

Actual Duration:23h 24m

Release date:2023

Publisher:Udemy

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Maya, Zbrush, Unreal Engine, Substance Painter, Photoshop, Blender

Course URL:https://www.udemy.com/course/advanced-texture-character-creation

Learn to texture game-ready characters, costumes, and props with professional-level aesthetics.

Ready to take your 3D character creations to the next level? This course dives deep into the essential steps of retopology, UV mapping, baking, and texturing to bring your characters to life with professional-grade aesthetics. You’ll learn industry-proven workflows to make your characters stand out.

🎯 What you’ll learn

  • Retopologize high-poly models for animation-ready edge flow.
  • Create aesthetically pleasing textures for characters, costumes, and props.
  • Master Xgen Hair Creation for realistic hair and fur.
  • Efficiently UV map and bake maps for detailed texturing.

βœ… Requirements

  • Skills: Basic working experience with Maya, Zbrush, Unreal Engine, Substance Painter, and Photoshop. Basic knowledge of Blender is recommended.
  • Tools: A computer capable of running the specified software.
  • Hardware: A computer capable of running the specified software.

πŸ“ Description

This course is the second part of a masterclass series, focusing on the crucial stages of bringing a 3D character to life after the initial sculpting. You’ll follow Abraham Leal’s 12-year experienced workflow, covering retopology for animation-ready models, efficient UV mapping, detailed baking processes in Substance Painter, and advanced texturing techniques. The course also includes Xgen hair creation and guides you through posing your character for impressive renders in Maya and Unreal Engine. While the high-poly sculpting is covered in a separate course, the necessary high-poly assets are provided, making this course accessible on its own, though the previous course is recommended for a complete pipeline understanding.

πŸ§‘β€πŸŽ“ Who this course is for

  • Aspiring professional character artists looking to master professional texturing workflows.
  • Artists who want to texture their 3D characters in a polished, industry-standard way.

πŸ§‘β€πŸ« About the Author

Abraham Leal is an industry veteran with 12 years of experience in character creation. He shares his comprehensive workflow, honed through years of professional work, to guide students in creating high-quality, game-ready characters. His expertise spans the entire character pipeline, from sculpting to final rendering.

🏁 Final Result

  • A portfolio-ready, game-ready 3D character with professional textures, realistic hair, and compelling poses, ready for presentation in Maya or Unreal Engine.
Curriculum

πŸ“‹ Course content

  1. Introduction
    • Introduction1:59
    • Project Setup11:25
  2. Retopology Process
    • Retopology Process in Maya17:57
    • Maya Auto Remesher9:24
    • Skull Retopology14:40
    • Skull Retopology Details7:51
    • Blender Retopoflow8:17
    • Retopoflow Tools14:24
    • Jaw Retopology17:00
    • Skull Blades11:05
    • Skull Armor11:37
    • Skull Teeth4:51
    • Uvs and Bakes14:15
    • Face Retopology11:26
    • Nose Retopology7:24
    • Mouth Retopology9:58
    • Head Retopology9:12
    • Ear Retopology9:00
    • Chest Retopology15:48
    • Horns Retopology16:08
    • Horns Details Retopology17:54
    • Inner Mouth4:59
    • Hands Retopology23:53
    • Hand Armor Retopology14:46
    • Hand Detail Retopology15:17
    • Hand Nails Retopology6:43
    • Axe Retopology18:28
    • Axe Details Retopology12:39
    • Axe Bandages Cleanup13:49
    • Belt Retopology Analysis4:03
    • Leather Skirts Retopology16:23
    • Left Skirt Retopology21:16
    • Right Skirt Retopology19:09
    • Belt Buckle Retopology17:20
    • Belt Retopology13:22
    • Legs Retopology19:10
    • Legs Details Retopology14:57
    • Ankle Details Retopology16:51
    • Knee Armor Retopology5:04
    • Tail Retopology22:05
    • Tails Details Retopology21:38
    • Chest Details Zremesher3:35
    • Chest Details Retopology10:22
    • Belts Retopology14:45
    • Fur Patch Modelling11:08
    • Extra Props Modelling10:50
    • Necklace Retopology9:08
    • LowPoly CleanUp12:33
  3. Preparing High Polys and Bakes
    • Preparing High Polys7:18
    • Understanding Bakes12:05
    • Uv Process16:13
    • High Poly Materials18:23
    • Axe Final Bake6:59
    • Body Uvs18:52
    • Leg Uvs20:31
    • Propr Uvs22:31
  4. Defining and Finishing Material Sets
    • Defining Materials10:50
    • Preparing Material Sets10:43
    • Finishing Material Sets20:05
    • Final Export for Bakes18:20
  5. Texturing Workflow
    • Texturing the Axe19:02
    • Texturing the Axe Details18:50
    • Skin Texturing Basics22:27
    • Skin Texturing Advance20:54
    • Skin Texturing Details17:26
    • Horn Texturing22:54
    • Teeth Texturing10:59
    • Tattoes Texturing11:54
    • Leather Texturing24:00
    • Belts Texturing13:47
    • Skull Texturing16:24
    • Bottom Props Texturing10:07
    • Tail Texturing15:05
    • Skin Refinment13:18
    • Exporting Textures7:12
    • Extra Touches17:08
  6. Eye Modelling and Texturing
    • Maya Setup18:48
    • Eye Modelling16:21
    • Eye Texturing24:25
    • Eye Setup9:17
  7. Xgen Hair Creation
    • Xgen Basics22:04
    • Xgen Mask and Modifiers14:11
    • Moustache Block In21:02
    • Beard Block In15:10
    • Side Beard Blick In13:12
    • Eyebrows Block In16:04
    • Beard Breakup16:53
    • Four Patches23:03
    • Fur Skirt9:06
  8. Posing and Rendering
    • Unreal Engine Setup24:41
    • Preparing to Pose18:49
    • Posing the Character17:04
    • Unreal Engine Lights12:49
    • Fixing the Mesh11:51
    • Importing Fur17:10
    • Exporting Videos8:01
Watch online or Download for Free
Advanced Texture Character Creation by Nexttut Education Pvt.Ltd.
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Chapter 4
433.5 MB44m


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