Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Fundamentals of Vegetation in Video Games by Michael Gerard

Release date:2024, January 22

Duration:03 h 30 m

Author:Michael Gerard

Skill level:Beginner

Language:English

Exercise files:Yes

If you have always wanted to learn about vegetation but didn’t know where to start, this course is for you! Entirely oriented to beginners, learn all the tips and tricks to know before starting your vegetation journey.

Please note that this course is focused on beginners in vegetation creation and is purely theoretical. This means that no model creation is performed during this course. You don’t need to buy this course if you already have an “Unreal Complete Scene” course.

What I will learn?

  1. Best tools to use and where to find the best vegetation resources
  2. All the tree creation steps for a Populus tree (structure, 3d branches as textures, full branch creation with plans)
  3. A few breakdown examples for multiple trees & ground vegetation (pine and palm + bush, ferns, grass, plants & flowers)
  4. How important shaders are
  5. Different wind types
  6. How to optimize your foliage in engine (UE5)
  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *