Terrain Tile Texture and Rock Game Asset Sculpting Tutorial
Release date:2020
Author:Tyler Smith
Skill level:Intermediate
Language:English
Exercise files:Yes
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.

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Can you upload this tutorial? It will be helpful to creat game character from scratch
Hi plz i cant afford this course because I am poor and they are very important for anyone interested in rigging maya
https://vfx-learning.com/?product=advanced-facial-rig-in-maya-2018