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The Complete 2021 Unity Multiplayer Bootcamp with C#

Release date:2021, July 21

Author:Yash Gohel

Skill level:Beginner

Language:English

Exercise files:Yes

Learn how to create your very own production ready, online multiplayer turn based card game using Unity. We’ll be starting from basic multiplayer concepts and creating a production ready turn based online poker game together, which can be published into app stores like Google play store and Apple app store.

This course has been designed to be easily understandable to everyone, only thing which one needs to have is the basic knowledge of Unity and C# as we would be diving into intermediate programming concepts and of course an enthusiasm to learn to create your own online multiplayer games.

In the course we’ll create an online turn based multiplayer poker game but the networking principles and strategies you learn will be applicable to any kind of online game you wish. by the end of the course we would be creating an production ready game having implemented design principles to maintain large codebase and readability of our code.

At the end of this course you will be comfortable with :

Managing networked games of every genre.

Basic multiplayer principles guiding a complex game.

Tracking networked players and NPC.

Creating an in game chat system.

Creating a Leaderboard System.

Create Interactive UI’s.

Implement design principles to large codebases.

and much more concepts…

Watch online or Download for Free

01 Introduction
001 Introduction – Watch this before you buy the course or already bought

02 Setting up
001 Introduction to PlayerIO
002 Integrate PlayerIO to Unity
003 Create Login & Main Menu Scene
004 Create NetworkClient script

03 Authentication
001 Registering users
002 Sign in users

04 Implementing core gameplay
001 Seperation of Concerns and Level Manager
002 Lobby, Rooms and Matchmaking
003 Game Instance, Local player, Foreign player
004 Setting up development server – I
005 Setting up development server – II
006 Navigating to lobby
007 Creating game scene UI
008 Navigating to game scene
009 Client-Server Architecture
010 Spawn Player Prefab- I
011 Create Symbollink project
012 Listening to server events
013 Refactoring join room method
014 Create NetworkIdentity script
015 Create GameManager script
016 Spawn Player Prefab- II
017 Leaving room – I
018 Leaving room – II
019 Generating Deck – I
020 Generating Deck – II
021 Generating Deck – III
022 Generating Deck – IV
023 Spawn Cards – I
024 Create CardIdentity script
025 Spawning Cards – II
026 Implement turn system – I
027 Create Player class
028 Implement turn system – II
029 Implement turn system – III
030 Working with database
031 Debiting chips at round start
032 Updating player class and implement transaction event
033 Updating player class and implement transaction event [Refactoring]
034 Tracking current round players
035 Create CheckWin method
036 Create RoundOver method – I
037 Create RoundOver method – II
038 Create Chaal Action
039 Create Pack Action
040 Create Show Action – I
041 Create Show Action – II
042 working on player UI- I
043 working on player UI- II
044 Implement Chat System
045 Polishing Game Scene UI

05 Leaderboards
001 Leaderboards – I
002 Leaderboards – II

06 Conclusion
001 Upload code to Server from development server

[Udemy] The Complete 2021 Unity Multiplayer Bootcamp with C#.7z
[Udemy] The Complete 2021 Unity Multiplayer Bootcamp with C#_Subtitles.7z


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3 Comments

  1. Hi admin

    Can you please upload c# courses from udemy these are essential for game dev and not out of context from this site
    C# beginner,, intermediate and advaned by mosh on udemy
    C# masterclass on Udemy
    Double your coding speed

  2. Do you have this masterclass from Inhyuk lee?, thanks.

    https://class101.co/collections/inhyuk-lees-masterclass

  3. Great πŸ‘Œ course here too amazing 13 hrs of multiplayer practice

    https://www.1337x.to/torrent/4875500/Learn-To-Create-An-Online-Multiplayer-Game-In-Unity/

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