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Tyler Bay – Houdini for the New Artist I & II

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Release date:2020

Author:Tyler Bay

Skill level:Beginner

Language:English

Exercise files:Yes

Houdini for The New Artist is perfect for anyone interested in learning Houdini for the first time. To keep things interesting, we learn about the basics while building “Alfred the Rhino” from scratch. If you’re looking for an intro tutorial that gives you a bit of everything, fun to work with, and straight to the point – this is for you.
This course is designed to help you develop a strong foundation of skills within Houdini by covering a really wide variety of topics. To do this, we’ll be building the dragon transformation effect from scratch, and as we go along, new topics are presented in a way that gradually builds upon your artistic and technical skill-sets. By the end of this course, you’re abilities will progress in a way which allows you to approach any Houdini topic with a lot more confidence.

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Houdini_for_the_New_Artist_I
00 – Promo Video
01 – Intro
03 – The Interface
04 – Setting Up Our Project
05 – Utilizing Attributes
06 – Caching
07 – Applying Materials
08 – Adding The Backdrops
09 – Basic Shading Parameters
10 – Lighting
11 – Rendering

Houdini_for_the_New_Artist_II
01 – Introduction To Houdini Dynamics
01 – Intro
02 – The FX Process
03 – Setting Up The DOP Network
04 – Sourcing & Masking
05 – Additional Sourcing Properties
06 – Forces, Particle Birth & Life
07 – Importing DOP Object & Caching
08 – Using Groups
09 – Rendering Particles
10 – Substeps, Subframes & Timestamps
11 – Caching Substeps & Creating Strands
12 – Final Adjustment & Rendering

02 – Texturing & Lighting Techniques
01 – Project Scope & Integrating Substance Painter
02 – Spot Lights Area Lights & Setting The Key
03 – Utilizing Light Attenuation & Gobos
04 – Aim Constrains Near-Attenuation & Skimmers
05 – Techniques For Reading & Emphasizing Form
06 – Techniques For Controlling Light Placement
07 – How To Make Light Blockers
08 – Controlling Light Blockers & Shadow Masking
09 – Adding Fills & Connection Lighting
10 – Backdrop & Component-Based Lighting
11 – Image Depth & Final Exposure Adjustments

03 – HDAs, Velocity, Normals & VOPs
01 – How To Build An HDA
02 – Data Types & Adding Parameters
03 – Boolean, Switch Nodes & Parameter Behaviors
04 – Labels, Dividers, Defoults $ Exporting HDAs
05 – Appling The Paticle FX
06 – Velocity & Normals
07 – Demonstrating Velosity, Normals & The Point Wrangle
08 – Point Wrangle Custom Parameters & Modifying Attributes Within The MAT Context
09 – Introducing To VOPs
10 – How To Blend Materials
11 – Noises & Additional VOP Nodes
12 – Additional VOP Techniques

04 – Geometry Types, Animation & CHOPs
01 – Geometry Types & Attributes
02 – Introduction To Volumes
03 – Animation Basics
04 – Channel Groups, Animation Layers & Motion Trails
05 – Introduction To CHOPSs
06 – Curve Constraints, CHOPS with DOPs & Additional Settings

05 – Rendering & Compositing
01 – Preparing Our Scene For Rendering
02 – Gold-Particle Interaction & Keying The Fimal Animation
03 – Untroduction To Multi-Pass Compositing & Adding Extra Image Planes
04 – Rendering Concepts
05 – How To Use Takes
06 – Adjusting Backdrop Settings
07 – Goldilocks, IsoParticles & A Totally Awesome Render Hack
08 – Particle Emission & Rendering Multiple Jobs
09 – De-Noising Our Renders
10 – Compositing Basics With Houdini
11 – Intermediate Compositing Methods
12 – The Final Composite

Houdini for the New Artist I & II – Files.7z


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6 Comments

  1. Hello
    Could you uploade this tutorial, please?
    https://www.domestika.org/en/courses/1218-the-art-of-sketching-transform-your-doodles-into-art?currency=UYU

  2. hello, admin can you upload this new Houdini course which was leaked on several forums
    MOGRAPH – Stop Be Afraid Of Houdini
    Course link: http://www.mograph.com/stopbeingafraidofhoudini/

    Uploaded in various forums like GFx… domain

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