Contains Many Tutorials on creating Stylized Assets and Textures. Software used in Tutorials: Maya, Zbrush, Substance Painter, Substance Designer Most videos contain no Commentary.
Tag: substance designer
Learn how to create your own 3D scenes and master the profession of environment artist under the guidance of a 3D artist who has worked on Metro:…
This Substance Designer tutorial is perfect for beginner to intermediate level learners, as we will be creating a versatile tree bark material using a range of techniques.…
Unedited, real-time speed video demonstrating how to create the material from scratch using Substance Designer. You’ll learn how to effortlessly make this material with the help of…
This comprehensive tutorial takes you through the process of creating an environment from start to finish, regardless of your level of experience. You’ll learn industry-standard techniques such…
This product covers all aspects of Art Theory, technical details, software settings, painting techniques. Perfect for increasing your value in the gamedev! 3 Modules, 15 lessons (3+…
Learn how I built my snow material with exposed parameters for melt amount, enabling snow to melt naturally into water. This material is a part of my…
What you’ll learn Making PBR materials with Substance 3D Designer Making complex shapes inside Substance 3D Designer Working with the PBR Channels Rendering the Material Requirements I…
DESCRIPTION This workshop is for intermediate to advanced environment artists in the games industry that want to hone new skills in photogrammetry to assemble a look-dev environment…
DESCRIPTION In this lecture, Christophe Desse demonstrates how he uses Substance Designer to efficiently generate textures for his 3D assets. As the title implies, the goal of…
What you’ll learn How to plan for an Environment Art piece Make a blockout to ensure that the ideas are working correctly When to rush for a…
Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to…