Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Complete Introduction to Environment Art – Tutorial Course by Emiel Sleegers (FastTrack Tutorials)

Release date:2023, January 15

Duration:23 h 59 m

Author:Emiel Sleegers

Skill level:Beginner


Exercise files:Yes

This comprehensive tutorial takes you through the process of creating an environment from start to finish, regardless of your level of experience. You’ll learn industry-standard techniques such as modeling, sculpting, texturing (both procedural and unique), level art, lighting and composition, foliage creation, and more. The course is designed to give you a solid understanding of the tools and methods used to create professional-quality environments for games and other media. The lessons are presented in a clear, easy-to-follow format, ensuring you can master the concepts and apply them to your own projects.


This tutorial covers major modeling tools like Blender, 3ds Max, and Maya so you can choose the software you’re most comfortable with and follow along. This approach streamlines the learning process by allowing you to master techniques in the software you’re already familiar with.

The course culminates in using Unreal Engine 5 to construct the final environment, with additional tools listed in the course materials.

25+ HOURS!

This tutorial spans over 25 hours of content, with each step covered in detail.

We’ll start by planning and organizing our environment, then move on to setting up our project folders and modeling software of choice and Unreal Engine 5. We’ll create a blockout of the environment, then turn it into final models through modular asset creation, high to low poly asset creation, and sculpting.

You’ll learn how to do UV unwrapping and baking, as well as creating procedural materials in Substance Designer and unique textures in Substance Painter. The course culminates in bringing the environment together in Unreal Engine 5, covering topics such as asset setup, materials and decals, lighting, level art and composition, and ivy foliage creation in Speedtree.

We’ll wrap up with final touches and creating portfolio screenshots and videos.

This project includes all source files, except for some Megascans models and foliage.

This course is designed for complete beginners to the mentioned software and environment art, but prior knowledge of the software is not necessary. However, having some understanding of the software can be beneficial.


  • Blender, 3DS Max, Maya
  • Unreal Engine 5
  • Substance 3D Designer
  • Substance 3D Painter
  • Marmoset Toolbag 4
  • Zbrush
  • Speedtree
  • Photoshop

Emiel Sleegers is a Lead Environment artist and the owner of FastTrackStudio. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment and Material Artist.

This course consists of 61 videos, organized into clear chapters. The videos have logical names and are numbered, making it easy to locate and follow the specific ones you need.

This tutorial features English, Chinese, and Spanish subtitles, although they are auto-generated and may not always be fully accurate.

Watch online or Download for Free

04-Blender-Layout And Navigation
05-Blender-Going Over Our Modeling Tools
06-Blender-Going Over Our Modifiers And Hotkeys
24-Blender-Creating Our Final Modular Assets
25-Blender-High Poly To Low Poly Modeling Part1
26-Blender-High Poly To Low Poly Modeling Part2
27-Blender-Uv Unwrapping Our Pipes
28-Blender-Preparing Our Pipes For Baking


04-Max-Layout And Navigation
05-Max-Going Over Our Modeling Tools
06-Max-Going Over Our Modifiers And Hotkeys
14-Max-Creating Our Final Modular Assets
15-Max-High Poly To Low Poly Modeling Part1
16-Max-High Poly To Low Poly Modeling Part2
17-Max-Uv Unwrapping Our Pipes
18-Max-Preparing Our Pipes For Baking


04-Maya-Layout And Navigation
05-Maya-Going Over Our Modeling Tools
06-Maya-Going Over Our Modifiers And Hotkeys
19-Maya-Creating Our Final Modular Assets
20-Maya-High Poly To Low Poly Modeling Part1
21-Maya-High Poly To Low Poly Modeling Part2
22-Maya-Uv Unwrapping Our Pipes
23-Maya-Preparing Our Pipes For Baking

Video Files

01-Introduction And Finding Our Main Reference
02-Continue Finding Our Reference
03-Folder Structure
09-Introduction To Unreal Engine 5
10-Creating Our Blockout Part1
11-Creating Our Blockout Part2
12-Creating Our Blockout Part3
13-Exporting Our Blockout Assets
29-Baking Our Pipes In Marmoset Toolbag
30-Bonus-Baking In Substance Painter
31-Quick Introduction To Zbrush
32-Sculpting Our Modular Pieces Part1
33-Sculpting Our Modular Pieces Part2
34-Sculpting Our Modular Pieces Part3 – Timelapse
35-Turning Our Sculpted Models Into Low Poly
36-Uv Unwrapping And Baking Our Sculpted Meshes
37-Introduction To Substance Designer
38-Creating Our Concrete Material Part1
39-Setting Up Our Marmoset Material Render Scene And Balancing Normal Map
40-Creating Our Concrete Material Part2
41-Creating Our Concrete Material Part3
42-Bonus-Useful Nodes And Techniques In Substance Designer
43-Cleaning Up And Uv Unwrapping Our Modular Pieces
44-Introduction To Substance Painter
45-Texturing Our Pipes
46-Importing Our Assets And Textures In Ue5
47-Setting Up Our Materials In Ue5
48-Replacing Our Blockout Part1
49-Replacing Our Blockout Part2 -Timelapse
50-Creating Our Decals
51-Introduction To Speedtree
52-Creating Our Ivy Part1
53-Creating Our Ivy Part2
54-2-Bonus-Creating Our Additional Ivy
54-Creating Our Ivy Part3
55-Doing Our First Lighting Pass Part1
56-Doing Our First Lighting Pass Part2
57-Where To Find Free Resources And Doing Level Art
58-Level Art Narrated Timelapse
59-Polishing Our Environment
61-Creating Portfolio Screenshots And Videos

FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.001.rar
FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.002.rar
FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.003.rar
FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.004.rar
FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.005.rar
FlippedNormals – Complete Introduction to Environment Art Tutorial Course.7z.006.rar
[Gumroad] Complete Introduction to Environment Art – Tutorial Course by FastTrack Tutorials_Subtitles.7z

Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest


Leave a Comment

Your email address will not be published. Required fields are marked *