Hello! Here is a revised version of your text: We’re excited to announce a complete and free course on creating a 3D model of the McLaren MCL36…
Tag: marmoset toolbag
Learn to create hand-drawn textures and stylized weapons like those in World of Warcraft. Hand-Paint is the first texture creation technique that emerged with the transition of…
The course aims to help you take the first step towards the profession of a 3D modeler. In 6 months, you will learn how to create models…
Unedited, real-time speed video demonstrating how to create the material from scratch using Substance Designer. You’ll learn how to effortlessly make this material with the help of…
This comprehensive tutorial takes you through the process of creating an environment from start to finish, regardless of your level of experience. You’ll learn industry-standard techniques such…
In this video tutorial, you will learn how to easily create realistic real-time fur through three different techniques. The first technique is particularly suitable for animals and…
DESCRIPTION By simplifying the process and stacking simple-to-apply concepts, artists can create intricate textures for any asset. Continuing what was started in Creating Props for Games Vol.…
DESCRIPTION This workshop is for intermediate to advanced environment artists in the games industry that want to hone new skills in photogrammetry to assemble a look-dev environment…
Blender has become one of the most popular tools for creating 3D art and best of all, it’s free! It’s incredibly versatile, used in many industries and…
What you’ll learn Blender 2.8x fundamentals and principal modeling tools All the modeling workflow for videogames Optimization for videogames UV unwrapping for videogames Substance Painter fundamentals PBR…
DESCRIPTION Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from…
3DS MAX, SUBSTANCE, ZBRUSH, AND UNREAL ENGINE 5 All the modeling will be done in 3DS Max, However, we have also included bonus chapters on how to…