This is a full-pipeline breakdown of a cyber corporate suit, recorded over 16+ hours with English subtitles. You’ll follow along as the outfit goes from 2D pattern…
Tag: marmoset toolbag
Preview: This is a practical game-ready clothing workflow centered on one cyberpunk jacket. You build the asset through garment blockout, cleanup, ZBrush detailing, UVs, baking, Substance Painter…
This course breaks down a straightforward, repeatable method for creating game-ready hair that holds up in both personal projects and a professional studio pipeline. You’ll learn how…
This masterclass walks you through the entire AAA creature pipeline, from the first sculpt to a polished real-time scene. You’ll build a creature from scratch in ZBrush,…
Likeness & Facial Anatomy Course by ArtHeroes teaches you how to create high-end photoreal digital faces in ZBrush. You will master facial anatomy, character likeness, realistic skin…
This workshop is a straight shot into the real-time grooming pipeline. Over 2.5 hours, Guillermo Cortés walks you through the entire process of building a realistic horse…
This course walks you through the entire production of a game-ready military tactical vest. You’ll start with a base mesh in Marvelous Designer, then move through retopology,…
A complete 14-hour walkthrough for building a military tactical helmet, covering the entire production pipeline. You’ll start with cloth simulation in Marvelous Designer, move through hard-surface modeling…
A full 12-hour screen-recorded tutorial that walks you through creating a game-ready military boot and backpack set. You’ll go from Marvelous Designer base meshes all the way…
This isn’t a theory class. It’s a 9-month bootcamp where you build a portfolio that actually gets you hired. You’ll work through the entire game art pipeline—modeling,…
This 15-hour video series walks you through a complete, no-fast-forward workflow for creating real-time hair for AAA games. You’ll learn a method that balances high visual quality…
In this extensive course, students construct their core knowledge in the Substance suite, gaining the exact tools required to produce exceptional 3D artwork for modern games. You…











