This comprehensive tutorial takes you through the process of creating an environment from start to finish, regardless of your level of experience. You’ll learn industry-standard techniques such…
Tag: marmoset toolbag
In this video tutorial, you will learn how to easily create realistic real-time fur through three different techniques. The first technique is particularly suitable for animals and…
DESCRIPTION By simplifying the process and stacking simple-to-apply concepts, artists can create intricate textures for any asset. Continuing what was started in Creating Props for Games Vol.…
DESCRIPTION This workshop is for intermediate to advanced environment artists in the games industry that want to hone new skills in photogrammetry to assemble a look-dev environment…
Embark on a journey to become a professional games artist in our Ultimate Weapons Masterclass! Learn how to make a professional AAA weapon using industry-standard techniques. Push…
Blender has become one of the most popular tools for creating 3D art and best of all, it’s free! It’s incredibly versatile, used in many industries and…
What you’ll learn Blender 2.8x fundamentals and principal modeling tools All the modeling workflow for videogames Optimization for videogames UV unwrapping for videogames Substance Painter fundamentals PBR…
DESCRIPTION Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from…
3DS MAX, SUBSTANCE, ZBRUSH, AND UNREAL ENGINE 5 All the modeling will be done in 3DS Max, However, we have also included bonus chapters on how to…
What Will I Learn? Learn how to prepare an asset for baking and how to create a quick and perfect bake using (Marmoset toolbag). You’ll also learn…
This is a full process of modeling, unwrapping, and texturing a vertical drill in the lovely blender and substance painter! You should have basic knowledge of these…
Stylized Old Carriage Full Creation Process + Stylized Barrel Full Creation Process We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing…