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M16 – Harvester. Environment Design Tutorial

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Release date:2020

Author:Shawnell Priester

Skill level:Beginner

Language:English

Exercise files:Yes

This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive environment. I wanted to share my thoughts and ideas of how i approach Environment Design to create a compelling experience. There is 6 videos included with the full unreal scene.

In this tutorial i will discuss:

1.Environment Location/ Theme

2.Layout & Composition|Focal Point

3.Environment Construction

4.Creating Flow

5.Material Surfacing & Color Placement

6.Lighting & Post Process

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