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Houdini Procedural Modeling for Art Design by Aleksandr Shtyvoloka

Houdini Procedural Modeling for Art Design by Aleksandr Shtyvoloka

Author:Aleksandr Shtyvoloka

Duration:11 hours

Actual Duration:11h 12m

Release date:2024, November

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Houdini

Course URL:https://www.udemy.com/course/houdini-procedural-modeling-for-art-design/

Build a complete sci-fi scene from scratch using only procedural modeling in Houdini, with minimal VEX and a focus on creative problem-solving.

Build a complete sci-fi scene using only procedural modeling in Houdini. This course skips the heavy VEX and focuses on nodes, attributes, and creative math to turn your ideas into real 3D objects. You’ll model a detailed Thopter vehicle and its environment, learning how to think procedurally along the way.

๐ŸŽฏ What you’ll learn

  • Work with the procedural nature of Houdini using nodes and attributes
  • Apply basic math creatively for modeling shapes and patterns
  • Build a complete scene using only procedural techniques
  • Use VOPs and minimal VEX to control geometry

โœ… Requirements

  • Skills: Basic understanding of Houdini UI and navigation, basic algebra
  • Tools: 3-button mouse
  • Hardware: Minimum 16GB RAM, dedicated GPU

๐Ÿ“ Description

This course is built around a single, practical goal: model a sci-fi Thopter scene using almost 100% procedural methods. You won’t be sculpting or manually tweaking every vertex. Instead, you’ll learn to think in nodes, using attributes, Copy to Points, and Boolean operations to build complex geometry from simple rules.

The instructor deliberately avoids heavy VEX coding, relying mostly on VOPs to keep things accessible for beginners. You’ll see how math like sine waves and point distributions can create panels, wings, and ornaments without writing a single line of complex code. For rendering, the course uses Karma CPU, so you can see your procedural work come to life.

What makes this course different is the focus on creative application. Instead of abstract exercises, you’re building a real, unconventional scene. The goal is to show you that procedural modeling isn’t just for technical artistsโ€”it’s a powerful tool for any 3D artist who wants to iterate faster and break free from manual modeling limits.

๐Ÿง‘โ€๐ŸŽ“ Who this course is for

  • Beginner Houdini users who want to see a complete procedural art pipeline
  • 3D artists looking to upgrade their modeling workflow with nodes
  • Anyone who wants to build complex scenes without relying on sculpting or manual poly modeling

๐Ÿง‘โ€๐Ÿซ About the Author

Aleksandr Shtyvoloka is a self-taught CG artist with 14 years of industry experience. He has worked as a freelance artist for nearly a decade, covering architectural visualization, environment creation, sculpting, and texturing. His teaching style focuses on delivering structured, practical knowledge to help artists skip years of scattered learning and get straight to creating.

๐Ÿ Final Result

  • A fully procedural sci-fi Thopter scene with detailed body, wings, interior, and environment elements, ready for rendering in Karma CPU.
Curriculum

๐Ÿ“‹ Course content

  1. Module 1: Thopter Body
    • Introduction5:20
    • Main Line8:38
    • Creating Body Shape14:31
    • Top Window18:22
    • Base Wing16:52
    • Nose and Glass19:40
    • Panels Part 121:32
    • Panels Part 214:19
  2. Module 2: Legs, Wings, and Tail
    • Legs Part 113:05
    • Legs Part 225:57
    • Back Wings40:06
    • Tail41:07
    • Gears34:47
  3. Module 3: Details and Ornaments
    • Main Patterns32:22
    • Small Ornaments16:31
    • Wing Details11:34
  4. Module 4: Engines and Interior
    • Engine Part 117:48
    • Engine Part 29:08
    • Engine Part 311:38
    • Nose Interior15:02
    • Core Part 121:44
    • Core Part 230:28
    • Main Interior8:08
    • Front Glass Ornaments17:45
    • Final Touches29:51
  5. Module 5: Environment and Polish
    • Walls Part 114:47
    • Walls Part 230:21
    • Candle22:11
    • Books Part 118:23
    • Books Part 224:50
    • Materials35:23
    • Blueprint Texture14:07
    • Lighting4:28
    • Render4:40
    • Post Processing6:28
    • Conclusion0:46
Watch online or Download for Free
Houdini Procedural Modeling for Art Design by Aleksandr Shtyvoloka
NAME
SIZEDURATION
01 – Introduction
19.4 MB5m
03 – Secondary objects
218.3 MB1h 50m
04 – Materials, Lights and Render
147.5 MB1h 5m
05 – Conclusion
1 MB0m

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