In this lecture, Luis Carrasco uses a combination of ZBrush, Keyshot and Photoshop to take a simple sketch to a fully-rendered concept. He begins by creating an…
Category: Gnomon
In his first of three titles, J.P. takes you on an exciting creative and technical journey showing you how he begins a fantasy illustration, “Dark Riders”, purely…
Concept Design 1: Vehicle Sketching The ability to sketch and render vehicles is an important asset in the field of concept design. Using materials standard in the…
Many of us drew dinosaurs when we were kids. Dinosaurs are beasts of paradox. They inhabited the world between monster and animal, imagination and science. For many,…
Beginning with some thoughts on how we define the concept of color, Richard explains various methods people in history have used to systemize color. These systems include…
This tutorial teaches many of the skills needed to become a successful game animator; one that has an understanding of how their animations are used to create…
This tutorial is for animators that want to focus on creating first person animations to be used within a game project. Veteran game developer and Animation Director,…
This tutorial teaches how to create dynamic and exciting combat animations in a step-by-step method that is used by many professional animators. The core foundations of combat…
In this title, Scott demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look through some of his past car…
On this title Scott introduces the basics of 1, 2 and 3-point perspective drawing and leads you through the exercises needed to gain the skills necessary to…
In this lecture, CG Supervisor Stehen DeLalla gives a thorough introduction to V-Ray for Maya. All major aspects of V-Ray will be covered, starting with the fundamentals…
Product Design Rendering Essentials Where finally you’ll learn how to reder achieving high quality immages to present your products to your clients. Inside are explained theoretical light…










