Autodesk’s Maya 2020 is the leading 3D application used by artists in digital production across the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands…
Category: Gnomon
Facial rigging is one of the most sought-after talents in the animation industry. A great facial rigger will have both technical and artistic skills to achieve smooth…
Learn to efficiently groom characters and creatures in Houdini using advanced techniques by ILM Grooming Artist, Kristin Farrensteiner. In this in-depth guide for Houdini, Kristin focuses on…
Blockbuster creatures and monsters all start somewhere: With a sketch. Senior Character and Creature Concept Artist Kyle Brown demonstrates the industry-proven workflows he’s mastered through working on…
Senior Character and Creature Concept Artist Kyle Brown returns with Volume 2 of his Creature Design workshop to share his coloring and texturing techniques for Photoshop. With…
Subtle Performance Workflow Vol. 1 Less is more in the world of realistic animation for film. Subtle character performance is a unique challenge in character animation for…
The face is one of the most complex areas of the human body, and understanding the motion of the face is even more complex. Being able to…
From quick thumbnails to a finished illustration, in this presentation Maciej Kuciara explores his techniques and workflow used in film production to create environment designs with a…
In this tutorial, Generalist James Miller takes an in-depth look at designing, lighting and compositing a landscape environment from beginning to end. Starting with Houdini’s terrain tools,…
Understanding The Principles of Poster Design is an empirical guide to contemporary commercial poster design as well as its ingredients. From storytelling elements, through title treatment design,…
Creating a large ocean simulation doesn’t need to be daunting. This 3.5-hour introductory workshop by Danny Barnhart provides an overview of the Ocean Toolset in Houdini and…
Dylan Cole is a leading matte painter and concept artist specializing in work for film, television, and video games. THE TECHNIQUES OF DYLAN COLE VOL. 1 In…