INSTALLATION: ARNOLD Learn how to install the Everyday Material Collection for Arnold renderer. The EMC requires Cinema 4D R18+, Arnold C4DtoA 2.4.1.1+, and Arnold core 5.2.0.1+. This…
Category: Arnold
3D Coat has by far the easiest PBR texturing environment on the market and its easy to learn too. Seamlessly integrated into the modeling envornment, it can…
In this training series, learn all about the emerging standard color space for a unified and versatile color workflow – ACES (Academy Color Encoding System). ACES is…
This video needs a bit of a back story. About a week ago Nick and Chris reached out to me and wanted a quick run-through of what…
This video needs a bit of a back story. About a week ago Nick and Chris reached out to me and wanted a quick run-through of what…
This course, from professor and VFX artist Charles Chorein dives into methods for look development using Maya and Arnold. It has been updated for Maya 2019 and…
Master the art of creating 3D interior environments in Maya with this step-by-step workshop by Lookdev and Lighting Lead, Adrien Vallecilla. In Creating a Photoreal Interior, Adrien…
In this tutorial, you will gain the knowledge to take an unfinished sculpture, or speed sculpt from Zbrush and render it out as a realistic traditional sculpture.…
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing,…
In this tutorial I show you everything from the 50 hours of work on how I created this image! There a lot of techniques and tips to…
Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands with every version and has been reorganized in…
In this tutorial I explain a very flexible, non destructive way of creating hair textures. We cover creating the hair primitives within Xgen, tuning the hair shader,…