Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Category: Maya
Approaching realistic creature modeling can feel daunting. In this 5-hour workshop, Aritz Basauri breaks down the modeling of a Fossa from the inside out, from the creature-studying…
Learn the art of designing futuristic architecture using Blender with Leo Li’s comprehensive 2D-to-3D concept design workflow. This 6-hour workshop covers modeling, texturing, landscape design, lighting, and…
Ehsan Bigloo demonstrates his creature design process for the entertainment industry. Whether you’re a character or creature designer, concept artist, digital sculptor, or simply interested in developing…
Whether you’re a beginner starting your animation journey or an experienced animator looking to refine your skills, this workshop covers the nuances of animating a character undergoing…
Join our course on UE5 Rendering Realistic Character “Emperor Qin Shi Huangdi” Case Production Process Training. This comprehensive training program is designed to guide you through the…
The teaching content includes basic introductory explanations at the original speed, and the actual production content involves important parts at the original speed, with repetitions and debugging…
Discover the art of crafting game-ready foliage assets from the ground up using meticulously crafted models and textures in this workshop led by Senior Environment Artist Colin…
Tailored for both seasoned professionals and indie developers, this workshop is led by Ali Pournassari, a distinguished Senior Gameplay Animator immersed in the world of AAA game…
Master the art of animating a dynamic three-hit combo for video games utilizing motion capture as your foundation. This workshop is tailored for advanced animators eager to…
Continuing from the “Introduction to Ziva VFX: Volume 1,” Madhav Shyam presents the highly anticipated Volume 2, delving deeper into Ziva VFX to finalize the creation of…
Explore the process of crafting a 3D environment in Houdini with the utilization of OpenStreetMap data, resulting in a procedural city enveloped by a meadow environment. Environment…