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3D Character Creation From Modeling to Rigging by Muhammad Junaid Alam

3D Character Creation From Modeling to Rigging by Muhammad Junaid Alam

Author:Muhammad Junaid Alam

Duration:3 hours

Actual Duration:3h 1m

Release date:2024, September

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Blender, Substance Painter, Mixamo

Course URL:https://www.udemy.com/course/3d-character-creation-for-beginner-from-modeling-to-rigging/

Build a complete 3D character from blockout to posed render using Blender, Substance Painter, and Mixamo.

Want to make a full character without getting lost halfway? In about 3 hours you will take a blank scene in Blender to a textured, posed character using Substance Painter and Mixamo for the finish.

🎯 What you’ll learn

  • Create a 3D character from scratch in Blender, from blockout to proportions
  • Sculpt and refine anatomy, costume, props, and stylized hair
  • Unwrap clean UVs, bake maps, and texture in Substance Painter
  • Hand-paint details, set up shaders, then rig and pose with Mixamo for render

βœ… Requirements

  • Skills: No prior 3D experience needed, basic computer skills are enough
  • Tools: Blender, Substance Painter, free Mixamo account
  • Hardware: Computer capable of running Blender and Substance Painter, dedicated GPU recommended

πŸ“ Description

This is a straight, no-fluff workflow for beginners. You start with tools and setup, then jump right into blockout and proportions. No long theory dumps β€” you learn the buttons by actually building the body, costume, and props.

From there you clean things up and push the look. You will refine anatomy, add hard-surface costume pieces, and build hair in two passes: simple base shapes first, then detail for volume and flow. It keeps stylized hair manageable instead of messy.

Then comes the technical part everyone skips. You will do full UV mapping without stretching, export correctly, and bake maps for Substance Painter. After that texturing makes sense: base materials, color variation, and hand-painted details to make it feel finished, not flat.

To wrap it, you bring textures back into Blender, set up shaders, test your lighting, and send the character to Mixamo for a quick auto-rig. Pick a pose, hit render, and you have something you can actually show.

πŸ§‘β€πŸŽ“ Who this course is for

  • Aspiring 3D artists and beginners who want to make their first complete character from scratch
  • Game developers and animators who need a simple Blender to Substance Painter to Mixamo pipeline

πŸ§‘β€πŸ« About the Author

Muhammad Junaid Alam is a 3D character artist focused on beginner-friendly workflows in Blender and Substance Painter. He teaches the full pipeline β€” modeling, texturing, and rigging β€” in a practical way so students finish with usable portfolio work, not just tutorials.

🏁 Final Result

  • A fully modeled, textured, rigged, and posed stylized 3D character, rendered in Blender and ready for games, animation, or portfolio.
Curriculum

πŸ“‹ Course content

  1. Module 1:  Kickstart and Blockout
    • Essential Tools & Skills: Kickstart Your 3D Journey3:22
    • Character Blockout: Building the Foundation15:30
  2. Module 2:  Costume, Polish and Hair
    • Costume and Props: Bringing Your Character to Life14:18
    • Crafting a Polished Character6:31
    • Creating the Hair Base6:06
    • Hair Detailing and Finalisation17:19
  3. Module 3:  UVs and Baking
    • UV Mapping: Preparing Your Character for Texturing43:40
    • Exporting and Baking: Setting Up for Substance Painter19:36
  4. Module 4:  Texturing and Shading
    • Texturing in Substance Painter16:02
    • Hand-Painting Details for a Polished Look21:47
    • Importing Textures and Shaders: Preparing for Final Rendering12:24
  5. Module 5:  Rigging and Final Pose
    • Rigging and Posing: Bringing Your Character to Life5:19
Watch online or Download for Free
3D Character Creation From Modeling to Rigging by Muhammad Junaid Alam
NAME
SIZEDURATION
1 – Foundation for Character Modeling
5.8 MB3m
3 – Hairs Modeling
57.7 MB23m
5 – Rigging and Final Presentation
10.5 MB5m

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