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From Zero to Houdini – Beginner’s Guide to Procedural 3D – Roland Hartmann

From Zero to Houdini – Beginner’s Guide to Procedural 3D – Roland Hartmann

Author:Roland Hartmann

Duration:12 hours on-demand video

Actual Duration:11h 29m

Release date:2025, December

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Houdini

Course URL:https://www.udemy.com/course/from-zero-to-houdini-beginners-guide-to-procedural-3d

Master Houdini from scratch and build stunning procedural 3D assets and simulations, even with no prior experience.

Ready to tackle Houdini but think it’s too complicated? This course breaks down the procedural 3D workflow, making it accessible for beginners. You’ll learn to build everything from flexible geometry for motion graphics to dynamic simulations, all within Houdini’s powerful node-based environment.

🎯 What you’ll learn

  • Understand and navigate Houdini’s core contexts like SOPs, DOPs, and Solaris.
  • Create flexible, non-destructive geometry using procedural modeling techniques.
  • Build Vellum, FLIP, Pyro, MPM, and RBD simulations for creative projects.
  • Light, shade, and render complete scenes using USD and Karma within Solaris.

βœ… Requirements

  • Skills: No prior Houdini experience needed; basic 3D knowledge is helpful but not required.
  • Tools: A computer that can run Houdini (Windows, macOS, or Linux); Houdini Apprentice (free) or Indie license.
  • Hardware: A computer capable of running Houdini.

πŸ“ Description

Think Houdini is too intimidating? This course is designed to change that. It’s a clear, step-by-step guide for motion designers and 3D artists who want to get into procedural workflows without prior experience. You’ll learn how Houdini’s node system works, covering everything from basic interface navigation to advanced simulation techniques like Vellum, FLIP, and Pyro.

The course also introduces you to Solaris, Houdini’s USD-based environment for lighting and rendering, using Karma for final output. You won’t need any extra software, as the course utilizes the free Houdini Apprentice version and its built-in renderer. It’s structured for calm, methodical learning, focusing on both practical application and understanding the core concepts behind Houdini’s powerful systems.

πŸ§‘β€πŸŽ“ Who this course is for

  • Absolute beginners looking for a friendly, structured intro to Houdini.
  • Motion designers and 3D artists curious about procedural techniques.
  • Artists transitioning from software like Cinema 4D, Blender, or After Effects.
  • Anyone wanting to create dynamic simulations and more automated 3D setups.
  • Creatives seeking greater control, flexibility, and efficiency in their 3D work.

πŸ§‘β€πŸ« About the Author

Roland Hartmann is a self-employed 3D artist and motion designer who also runs graphicINmotion. He’s passionate about creating visuals and has spent over a decade mastering Houdini. Roland understands the initial learning curve of Houdini, having faced similar challenges himself, which inspired him to create accessible learning resources. Since 2021, Houdini has been his primary tool, and he’s eager to share his workflows and insights to help others succeed.

🏁 Final Result

  • You’ll gain the confidence to build your own procedural setups and dynamic simulations in Houdini, creating portfolio-ready projects and understanding how to move from concept to final render efficiently.
Curriculum

πŸ“‹ Course content

  1. Module 1:  Getting Started
    • PROJECT FILE DOWNLOAD0:12
    • Download & Install6:23
    • Houdini’s Interface26:14
    • Houdini Networks & Contexts16:15
    • Houdini Documentation & Help7:20
  2. Module 2:  Node Basics & Attributes
    • Node Basics25:45
    • Grouping16:44
    • Attribute Basics14:32
    • Attribute Creation21:27
    • Attribute Transfer10:19
  3. Module 3:  Procedural Animation
    • Keyframe Animation23:10
    • Procedural Animation Basics6:22
    • Procedural Animation with VOPs21:42
    • Procedural Animation with VEX16:23
  4. Module 4:  Procedural Modeling
    • Procedural Modeling30:00
  5. Module 5:  Particles
    • Particle Shelf Tools14:06
    • Particles Emission17:46
    • Particle Forces20:16
    • Advanced Particle Attributes Manipulation29:41
  6. Module 6:  Rigid Body Dynamics (RBD)
    • RBD Shelf Tools17:10
    • RBD Fracture Simulation18:23
  7. Module 7:  Pyro Simulations
    • Pyro with Shelf Tools14:44
    • Pyro Simulation Basics47:16
    • Magical Fireball with Pyro32:17
  8. Module 8:  FLIP Fluid Simulations
    • FLIP Fluid Simulations with Shelf Tools21:57
    • FLIP Fluid Simulation Basics38:42
  9. Module 9:  Cloth & Granular Simulations (Vellum & MPM)
    • Building Simulations with Shelf Tools20:57
    • Advanced Vellum: Manual Setups, Custom Forces, and Constraint Animation30:23
    • Introduction to MPM Solver41:21
  10. Module 10:  Solaris, USD, Karma & Rendering
    • Solaris Quick Start25:17
    • Solaris Scene Hierarchy16:39
    • Solaris USD Layers18:06
    • Solaris SOP Import9:08
    • Solaris Lighting & Shading15:06
    • Solaris Multi-Shot Setup15:36
    • Solaris DoF & Motion Blur13:30
    • Solaris Final Render with Karma XPU9:30
Watch online or Download for Free
From Zero to Houdini – Beginner’s Guide to Procedural 3D – Roland Hartmann
NAME
SIZEDURATION
2 – Modul 01 Introduction to Houdini
42.7 MB56m
4 – Module 3 – Dynamic Operators (DOPs) Particle Simulations
93.6 MB1h 21m
5 – Modul 3 – Dynamic Operators (DOPs) Rigid Body Dynamics (RBD)
27.9 MB35m
6 – Modul 3 – Dynamic Operators (DOPs) Pyro Simulations
69.5 MB1h 34m
7 – Module 3 – Dynamic Operators (DOPs) Fluid Simulations with FLIP
43.5 MB1h 0m
8 – Module 3 – Dynamic Operators (DOPs) Vellum Simulations
40.9 MB51m
9 – Module 4 – Scene Assembly, Materials, Lighting & Rendering in Solaris (LOPs)
98.1 MB2h 2m


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