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Unity Level Design – Abandoned House by Pete Jepson

Unity Level Design – Abandoned House by Pete Jepson

Author:Pete Jepson

Duration:16.5 hours

Actual Duration:16h 32m

Release date:2025, November

Publisher:Udemy

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Unity, Substance Painter, Blender

Course URL:https://www.udemy.com/course/unity-level-design-abandoned-house

Build a post-apocalyptic abandoned house level in Unity, inspired by 'The Last of Us', from a blank scene to a fully lit, textured environment.

Build a complete, atmospheric level in Unity from scratch, inspired by the world of “The Last of Us.” This course walks you through the entire process, from sculpting a terrain to baking final lightmaps, using free assets and professional workflows.

🎯 What you’ll learn

  • Sculpt and texture realistic terrains with snow, mud, and grass.
  • Design and populate the interior of an abandoned house with props.
  • Re-texture and customize assets in Substance Painter.
  • Set up dynamic and baked lighting post-processing volumes.
  • Add environmental sounds and record video portfolios within Unity.

✅ Requirements

  • Skills: Basic understanding of the Unity Game Engine.
  • Hardware: At least 10GB hard drive space.

📝 Description

This isn’t just about placing objects. You’ll learn a professional, repeatable workflow for building a complete game level. Starting with a blank terrain, you’ll sculpt mountains, paint snow and mud, and populate the landscape with grass, trees, and ivy. The real magic happens when you move inside the abandoned house.

You’ll get hands-on with Substance Painter to re-texture props like a fridge and microwave, making them fit the worn-down aesthetic. The course also covers creating custom decals for dirt and grime, then setting them up in Unity. Lighting is a major focus—you’ll learn to set up interior and exterior light sources, use post-processing volumes for mood, and bake final lightmaps for performance. By the end, you’ll have a portfolio-ready scene and the skills to build your own.

🧑‍🎓 Who this course is for

  • Game designers who want to create their own immersive environments.
  • Unity users looking to improve their level design and lighting skills.
  • Anyone passionate about building atmospheric, story-driven game spaces.

🧑‍🏫 About the Author

Pete Jepson is a qualified teacher with over 12 years of experience in game design education. He has been using Unity since 2013 and has created a series of popular courses on game development and animation. With over 68,000 students worldwide, Pete is known for his clear, step-by-step instruction and dedication to helping students learn.

🏁 Final Result

  • A fully realized, playable abandoned house environment in Unity.
  • A portfolio-ready scene demonstrating terrain sculpting, lighting, and prop placement.
  • Practical experience with asset customization in Substance Painter and Blender.
Curriculum

📋 Course content

  1. Module 1: Getting Started
    • Install Unity
    • Unity Overview
    • Install Assets
    • Saving Prefabs
  2. Module 2: Terrain & Environment
    • Sculpting the Terrain
    • Adding the Sea
    • Baking a Lightmap
    • Painting Mountain Textures
    • Painting Snow
    • Post Processing
  3. Module 3: Exterior Detailing
    • Adding Fencing
    • Painting the Grass Base
    • Adding Trees, Rocks, and Ferns
    • Painting Mud Patches
    • Distant Grass
  4. Module 4: Cabin & Ivy
    • Cabin Props
    • Installing and Editing Ivy
    • Ivy on Central Tree, Cabin, and Front Garden
  5. Module 5: House Exterior
    • Doors and Windows
    • Props for Outside the House
  6. Module 6: Interior Layout
    • Interior Props
    • Dining Room Layout
    • Kitchen Layout
    • Bedroom Layout
    • Bathroom Layout
  7. Module 7: Asset Customization
    • Editing the Sink in Blender
    • Creating a Bathroom Mirror
    • Texturing Props in Substance Painter (Fridge, Washer, Microwave)
    • Creating Decals in Substance Painter
  8. Module 8: Lighting & Audio
    • Light Sources
    • Interior Lighting (Downstairs & Upstairs)
    • Preparing for Light Baking
    • Baking Final Lightmap
    • Outdoor Sounds
    • Post Process Volumes
  9. Module 9: Final Polish
    • Adding Colliders
    • Recording Videos
    • Project Completed
Watch online or Download for Free
Unity Level Design – Abandoned House by Pete Jepson
NAME
SIZEDURATION
1. Introduction
7.8 MB8m
2. Downloading Assets
9.6 MB12m
8. Final Elements
88.9 MB46m
9. Completion
2.6 MB2m

Download all Videos (67)
1.5 GB16h 32m

Project Files (Assets, Resources)
169.9 MB

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