Photogrammetry is the process of pulling visual data from an array of photographs for the purpose of generating fully textured high poly models. This is a tool…
Tag: marmoset toolbag
In this course we will be going through the process of creating a small stylized dungeon environment from the blockout stage to the final presentation. I will…
La industria de los videojuegos es un sector en constante evolución y aquellos que quieran dedicarse a ello deben ser capaces de seguir el ritmo y estar…
Here’s my latest tutorial – the biggest yet by a landslide – on how to create a character with PBR textures for a AAA game production. Along…
This tutorial by veteran artist Marc Brunet covers the entire creation of a game character. The full tutorial series runs at a little over 9h30 hours and…
Hey guys, this is a character I’ve been developing for a while now and it is the main project for a massive new course that I just…
The purpose of this course is to show you how professional game props are created in AAA game studios. We will go over in-depth on how to…
Is this course right for me : If you are a complete beginner looking for a course which teaches you how to create a real time game…
Aprende las bases teóricas y técnicas de escaneado 3D para crear modelos a partir de objetos reales La fotogrametría, aunque su nombre resulte difícil de pronunciar, es…
In this course you will learn about useful addons in blender 2.8 . you will also learn how to properly make 3d models with good topology .…
This collection will reach you to the next level of your techniques in substance designer and utilizing your designer skills!
My name is Florian Neumann and I’m a 3D Artist for Videogames! I have worked on various Titles like Forza Horizon 4, Overwatch, Farming Simulator 2019 and…