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BEGINNER’s GUIDE to Stylized Character Creation for Games by Abraham Leal (Nexttut Education)

Release date:2020, October 7

Author:Nexttut Education Pvt.Ltd.

Skill level:Beginner

Language:English

Exercise files:Yes

Is this course right for me : If you are a complete beginner looking for a course which teaches you how to create a real time game character and covers everything form Sculpting, retopology and texturing of a game character, specifically stylized kind of character then yes, this course is for you. Basically you want to learn to create a complete real time character from start to finish.

This course is not for me if : If you are an advance artist or student who knows the entire pipeline and looking for a realistic character making course then this is not a course for you. We have other courses which covers that.

Requirements to enrol : This course is for complete beginners that means you don’t need any prior knowledge of the used software in this course.

We have covered the basics of each software we have used in this course. But you need to have Zbrush, Maya, Substance Painter, Marmoset Toolbag and Photoshop installed on your PC.

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1.Intro to Maya
001.Introduction
002.Project Overview
003.Maya UI and Projects
004.003D Components
005.Maya Customization
006.Basic Modelling Tools
007.Modelling the first prop
008.Complete Pipeline Overview
009.Modelling the Shovel
010.Modelling the Shovel handle
011.Modelling the Shovel head
012.Modelling the Shovel connection
013.Modelling the Combat Knife
014.Modelling the Combat Knife cover

2.Intro to Zbrush
015.Intro to Zbrush
016.Intro to sculpting
017.Sculpting a Stylized Skull
018.Detailing the Stylized Skull
019.Common Zbrush Errors
020.Zbrush Cutsom UI
021.Using a Base Mesh
022.Planes of the Face
023.Refining the Face
024.Maya and Zbrsuh Bridge
025.Modelling the Jacket
026.Modelling the Pants
027.Anatomy of the Folds
028.Refining the Jacket Part001
029.Refining the Jacket Part002
030.Refining the Pants Part001
031.Refining the Pants Part002
032.Refining the Face Topology
033.Modelling the Inside of the Mouth
034.Detailing Ears
035.Block of the hair
036.Sculpting the Hair Part001
037.Sculpting the Hair Part002
038.Modelling the hands
039.Refining the hands
040.Scene Assembly

3.Prop Modelling
041.Modelling the Sleeping Bag Part001
042.Modelling the Sleeping Bag Part002
043.Modelling Belt Buckles
044.Refining Belt Buckles
045.Modelling the Backpacks
046.Refining Backpack a
047.Refining Backpack b
048.Refining Backpack c
049.Refining Backpack d
050.Organizing Our Assets
051.Modelling the Front Bag
052.Watertight Models
053.Modelling Magazine Bags
054.Modelling secondary Magazine Bags
055.Modelling the Watch
056.Modelling the Chest Belt Part001
057.Modelling the Chest Belt Part002
058.Modelling the Chest Belt Part003
059.Adding Jacket Details
060.Modelling the Kneepad
061.Modelling the Boots Part001
062.Modelling the Boots Part002
063.Modelling the Boots Part003
064.Modelling the Scar Part001
065.Modelling the Scar Part002
066.Modelling the Scar Part003
067.Modelling the Scar Part004
068.Modelling the Scar Part005
069.Modelling the Scar Part006
070.Modelling the Pistol Part001
071.Modelling the Pistol Part002
072.Modelling the Pistol hoster
073.Preparing Objects for Final Polish
074.Final Details on the Pants
075.Final Details Bags
076.Preparing the High polys

4.Retopology
077.Retopology of the Face part001
078.Retopology of the Face part002
079.Retopology of the Face part003
080.Retopology of the Neck
081.Retopology of the Shoulder
082.Retopology of the Arm
083.Retopology of the Forearm
084.Retopology of the Hands
085.Retopology of the Shoes
086.Retopology of the Lower Pants
087.Retopology of the Upper Leg
088.Retopology of the Leg Details Part001
089.Retopology of the Leg Details Part002
090.Retopology of the Back
091.Retopology of the Chest Part001
092.Retopology of the Chest Part002
093.Retopology of the Chest Part003
094.Retopology of the Hair
095.Retopology of the Bags
096.Retopology of the Sleeping Bag
097.Retopology of the Non Decimated Props Part001
098.Retopology of the Non Decimated Props Part002
099.Retopology of the Gun
100.Retopology of the Gun Holster part001
100.Retopology of the Gun Holster part002
102.Retopology of the Scar Part001
103.Retopology of the Scar Part002
104.Retopology of the Scar Part003
105.Retopology of the Scar Part004

5.UV and Bake
106.UV Theory
107.Baking Theory
108.Uving the Bags
109.Uving the Props
110.Uving the Character Part1
111.Uving the Character Part2
112.Uving the Guns
113.Preparing Files for Bakes

6.Texturing
114.Introduction to Substance Painter
115.Stylized Texturing
116.Texturing the Body Part1
117.Fixing the Rope
118.Texturing the Body Part2
119.Texturing the Body Part3
120.Texturing the Pants
121.Texturing the Boots
122.Texturing the Skin Part1
123.Texturing the Skin Part2
124.Texturing the props Part1
125.Texturing the Props Part2
126.Texturing the guns

7.Rendering
127.Exporting the Textures
128.Marmoset Basics
129.Basic rig
130.Basic Skin
131.Placing the Props
132.Final Presentation

[Udemy] BEGINNERs GUIDE to Stylized Character Creation for Games by Abraham Leal (Nexttut Education)_Subtitles.7z
project files Nexttut Stylized Character.7z


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8 Comments

  1. Thank you so MUCH for all your hard work!! much appreciated!!

    Is it possible to upload another great course from yihuu.cc ?
    I really would like to get :
    “Level Up Your Digital Painting Skills: Beginner to Advanced” from Fish man ( Yu Ing ) but I can’t find it anywhere..
    https://www.yiihuu.cc/c/8294_1580_996

  2. https://www.rebelway.net/realtime-fx-for-games-and-cinematics
    https://www.rebelway.net/nuke-for-fx
    https://www.cgfasttrack.com/tutorials/blender-modeling-fundamentals
    https://www.cgfasttrack.com/tutorials/blender-uv-fundamentals
    https://www.cgfasttrack.com/tutorials/blender-texturing-and-shading-fundamentals

    UPLOAD IT I FUCKING BEG YOU!!

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