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Sci-Fi Game Environment

Release date:2021

Author:Manuel Rondon

Skill level:Beginner

Language:English

Exercise files:Yes

In this course, you will learn how to build a professional sci-fi environment from scratch using 3ds Max, Substance, Photoshop and Unity. You will be taken through the whole workflow from the initial modeling to the final built and render within Unity. As a freelancer, being efficient is a very valuable asset. In this course, you will learn how to save lots of time when building an complete detailed environment. Making an environment for games is an exciting task and hope you join this journey of taking a small 2d concept to the final 3d game-ready level.

Watch online or Download for Free

1.Intro
Introduction to the project
Promo Video2

2.Modeling
01-Scene Blockout
02-Floor Modeling Part I
02-Floor Modeling Part II
03-PalmReader Modeling
04-Computer Panel Modeling
05-Trim Sheet Part I
05-Trim Sheet Part II
05-Trim Sheet Part III
06-Table Modeling Part I
06-Table Modeling Part II
06-Table Modeling Part III
06-Table Modeling Part IV
07-Door Modeling Part I
07-Door Modeling Part II
07-Door Modeling Part III
07-Door Modeling Part IV
08-Computer Modeling Part I
08-Computer Modeling Part II
09-Scene Fixes
10-Wall Modeling Part I
10-Wall Modeling Part II
10-Wall Modeling Part III
10-Wall Modeling Part IV -Roof elements-
11-Final Modeling Refinements
12-Gadget Modeling

3.Unwrapping
13-Unwrapping Intro
14-UVW1
15-Unwrapping the Door Part I
16-Unwrapping the Door Part II
17-Unwrapping the Table Part I
18-Unwrapping the Table Part II
19-Unwrapping the Computer and Panel
20-Unwrapping the Walls Part I
21-Unwrapping the Walls Part II
22-Unwrapping wall panels
23-Unwrapping the gadget
24-Trim Sheet 2 Part I
25-Trim Sheet 2 Part II
26-Trim Sheet 2 Part III
27-Unwrapping the floor and adding the Trim
28-Adding the Trim to the Computer Panel
29-Adding the Trim the Roof
30-Adding the Trim to the Roof Colum

4.Texturing
31-Intro-Asset Preparation
32-Adding Details in Substance Painter
33-Adding Details to the Door
34-Creating the Materials
35-Texturing the Door
36-Door Weathering
37-Texturing the Door Wall
38-Texturing the Palm Reader
39-Extra Wall Detail
40-Door Wall Final Touches
41-Texturing the Roof
42-Texturing the Colums
43-Texturing the Roof Colum
44-Texturing the Lamp
45-Texturing the Floor Part I
46-Texturing the Floor Part II
47-Compute Wall Texturing -Photoshop-
48-Computer Wall Texturing Part I
49-Computer Wall Texturing Part II
50-Computer Wall Texturing Part III
51-Computer Wall TExturing Part IV
52-Creating an Alpha Symbol
53-Computer Wall Render and Fixes
54-Creating a Tiling Alpha in Photoshop
55-Texturing the Table -photoshop-
56-Adding Details to the Table
57-Adding Color to the Table Part I
58-Adding Color to the Table Part II
59-Texturing Wall A
60-Texturing Wall B
61-Texturing Remaining Walls
62-Gadget Texturing

5.Unity Setup
63-Unity Intro
64-Unity Fixes
65-Preparing the Textures for Unity HDRP
66-Setting Up Unity
67-Working in Unity Part I
68-Working in Unity Part II
69-Working in Unity Part III
70-Working in Unity Final
Bonus Video
How to Setup HDRP Manually in Unity

[Victory3D] Sci-Fi Game Environment.7z.001
[Victory3D] Sci-Fi Game Environment.7z.002
[Victory3D] Sci-Fi Game Environment.7z.003


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3 Comments

  1. Interesting! could you also get this course?

    Low Poly Character Modeling for Video Games:
    https://www.domestika.org/en/courses/567-low-poly-character-modeling-for-video-games
    Thanks

  2. Hi, could you upload the udemy course which name was “Unity Level Design : Abandoned House”?
    https://www.udemy.com/course/unity-level-design-abandoned-house/

    Thanks!

  3. Please add this
    Sci-fi Game Environment in Blender & UE4
    https://godownloads.net/flipped-normals-sci-fi-game-environment-in-blender-ue4-free-download/

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