Rigging in Houdini – The Ultimate Guide to Rigging Characters and Machines in Houdini by Owen Mccubbin
Duration:8-weeks
Release date:2023
Publisher:Rebelway
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Houdini
Course URL:https://www.rebelway.net/rigging-houdini-course
Ready to dive into the world of professional rigging? This course is your ticket to mastering Houdini‘s powerful KineFX toolset. You’ll learn how industry pros build rigs for both characters and machines, preparing you for real-world animation and VFX pipelines.
🎯 What you’ll learn
- Rigging characters and machines using Houdini‘s KineFX.
- Creating complex IK setups and skeleton structures.
- Automating rigging tasks with HDAs.
- Developing animation libraries and compiling scenes.
- Thinking mechanically for efficient skeleton creation.
✅ Requirements
- Skills: Intermediate understanding of Houdini.
- Tools: Houdini software.
- Hardware: A computer capable of running Houdini smoothly.
📝 Description
Houdini is a powerhouse for VFX, and it’s becoming a go-to for rigging in professional animation pipelines too. This course from Rebelway dives deep into rigging techniques using the KineFX toolset. You’ll cover essential concepts like IK, building skeletons, creating muscles, articulating hands, and even setting up run cycles. If you’re serious about rigging for animation or VFX, this is the course to get you there.
🧑🎓 Who this course is for
- Aspiring riggers looking to break into the VFX or animation industry.
- Houdini artists wanting to expand their skillset into character and machine rigging.
- Technical artists aiming to streamline animation pipelines.
🧑🏫 About the Author
Owen Mccubbin is a rising Character Technical Artist with significant experience in the video game industry. He’s worked on character rigs, animations, and tools for studios like Spicy Dice Studios and Sucker Punch Productions. Owen also has a background in education, creating content for SideFX’s private learning platform, and is passionate about sharing his knowledge to help others grow in the field.
🏁 Final Result
- A portfolio-ready project demonstrating your ability to rig characters and machines using Houdini‘s KineFX, suitable for professional VFX and animation roles.

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