This course is a straight-up, practical guide to building a full open ocean simulation in Houdini. You’ll go from prepping geometry to rendering with Redshift and doing…
This module focuses on the nitty-gritty of river dynamics using Houdini’s Flip solver. You’ll move past the basics and get into the real-world techniques needed for production-level…
This two-part course is a straight-up deep dive into large-scale fluid FX in Houdini. Part 1 covers the heavy lifting: building ocean layers, flip simulations, white water,…
Build a full RTS game in Unity 6, from unit AI to fog of war. You’ll create smart systems that scale, using behaviour trees, ScriptableObjects, and an…
This course is a straight-up, no-nonsense guide to getting fast, high-quality architectural visualizations out the door using Twinmotion. Forget clunky render times—this is about real-time feedback and…
Build a realistic Luger P08 pistol from scratch in Blender, mastering hard-surface modeling, retopology, and non-destructive workflows. 🎯 What you’ll learn Building a 3D model from scratch…
This course is a straight shot from zero to making your own 2D games in Unity 6. You’ll build two complete projects—an endless runner and a platformer—while…
This course is about ditching the mouse and getting your hands dirty. Zeynep BaĹźay from Pata Studio shows you how to build a packaging design from scratch…
This course is a straight-up, no-nonsense guide to turning a camera into a 3D scanning rig. You’ll learn the entire pipeline, from snapping photos to having a…
Build a traversal parkour system from scratch in Unreal Engine 5 using Blueprints. This course walks you through climbing, vaulting, mantling, and hopping mechanics, all powered by…
This course is a practical, hands-on guide to using TyDiffusion, a free plugin for 3ds Max that brings Stable Diffusion directly into your viewport. Forget cloud subscriptions…
This 3-hour workshop from concept artist Kris Turvey walks you through his complete pipeline for designing and modeling a sci-fi prop for production. You’ll start with mind-mapping…











