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Mechs, Vehicles, & Props by Alex Konstad

Mechs, Vehicles, & Props by Alex Konstad

Author:Alex Konstad

Duration:8 weeks

Actual Duration:12h 16m

Release date:2024, October

Publisher:Underpaint Academy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Photoshop, Digital Painting Tools, Traditional Art Tools

Course URL:https://underpaintacademy.com/product/mechs-vehicles-props-with-alex-konstad/

Learn to design believable hard surface mechs, vehicles, and props with industry veteran Alex Konstad.

Ready to build your own believable hard surface designs? This 8-week class with Alex Konstad is your ticket to overcoming the hurdles of drawing functional mechanical objects and unlocking your creative potential. You’ll learn Konstad’s unique approach to hard surface design, focusing on form and function to create awesome mechs, vehicles, and props.

🎯 What you’ll learn

  • Alex Konstad’s personal thought process for design.
  • Principles of hard surface design.
  • Integrating form and function in your designs.
  • Effective drawing, painting & rendering techniques.
  • Designing functional mecha with attention to joints and mechanics.
  • Creating believable vehicles based on specific purposes.
  • Developing engaging hard surface props for games and animation.
  • Finalizing designs with professional painting and rendering.

βœ… Requirements

  • Skills: No specific skills required, all levels welcome.
  • Tools: Any digital or traditional tools. Paintovers will be done digitally.
  • Hardware: A computer capable of running digital art software.

πŸ“ Description

This 8-week intensive course dives deep into the world of hard surface design, guided by industry veteran Alex Konstad. You’ll explore his entire creative process, from initial concept sketches to final polished renders. The class emphasizes the crucial link between form and function, teaching you how to design mechanical objects that are not only visually compelling but also believable in their purpose. Through a combination of lectures, live demonstrations, and direct feedback (for those in the direct feedback tier), you’ll gain practical skills applicable to concept art, game development, and animation. Recordings are provided, ensuring you can revisit the material anytime.

πŸ§‘β€πŸŽ“ Who this course is for

  • Aspiring concept artists looking to specialize in mechanical design.
  • Game artists and animators needing to create believable hard surface assets.
  • Hobbyists interested in improving their mech, vehicle, and prop design skills.
  • Anyone feeling overwhelmed by designing functional mechanical objects.

πŸ§‘β€πŸ« About the Author

Alex Konstad is a renowned concept artist and illustrator based in Los Angeles, California. With a career spanning major clients like Blizzard Entertainment, Games Workshop, and Netflix, Alex brings a wealth of real-world industry experience to his teaching. His work is known for its strong design sense and detailed execution, making him an ideal mentor for anyone looking to excel in hard surface design.

🏁 Final Result

  • A portfolio-ready collection of original mech, vehicle, and prop designs, showcasing your mastery of hard surface design principles and rendering techniques. You’ll have the confidence and skills to tackle complex mechanical design challenges in future projects.
Curriculum

πŸ“‹ Course content

  1. Week 1:  Intro to Hard Surface Design – sketching from mechanical reference – hard surface foundations
  2. Week 2:  Mecha Design Fundamentals: joints, mechanics, function
  3. Week 3:  Mecha Design – Purpose and utility, lecture (form follows function – how to design with purpose)
  4. Week 4:  Mecha Details – Lecture: Scale, Details and adding Complexity
  5. Week 5:  Vehicle Design fundamentals – Lecture: design principles for vehicles
  6. Week 6:  Vehicle Design with function – Lecture: Utilizing reference to design vehicles for specific functions
  7. Week 7:  Hard surface prop designs – Lecture: How to design engaging hard surface props for animation and games
  8. Week 8:  Lecture: Painting and rendering techniques for Hard Surface – packeting a design for final presentation
Watch online or Download for Free
Mechs, Vehicles, & Props by Alex Konstad
NAME
SIZEDURATION
week1
168.4 MB2h 25m
1
168.4 MB2h 25m
week2
1.7 GB2h 13m
1
1.5 GB
2
111.6 MB1h 58m
3
21.5 MB15m
week3
298.2 MB3h 59m
1
241.3 MB3h 14m
2
16.7 MB15m
3
23.1 MB15m
4
17.1 MB15m
week4
1.9 GB22m
1
1.8 GB
2
114.3 MB22m
week5
2.1 GB
1
2.1 GB
week6
798.2 MB3h 16m
1
271.5 MB3h 16m
2
526.6 MB
week7
1.9 GB
1
1.9 GB
week8
986 MB
1
986 MB


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