Mechs, Vehicles, & Props by Alex Konstad
Duration:8 weeks
Actual Duration:12h 16m
Release date:2024, October
Publisher:Underpaint Academy
Skill level:Beginner
Language:English
Exercise files:Yes
Software:Photoshop, Digital Painting Tools, Traditional Art Tools
Course URL:https://underpaintacademy.com/product/mechs-vehicles-props-with-alex-konstad/
Ready to build your own believable hard surface designs? This 8-week class with Alex Konstad is your ticket to overcoming the hurdles of drawing functional mechanical objects and unlocking your creative potential. You’ll learn Konstad’s unique approach to hard surface design, focusing on form and function to create awesome mechs, vehicles, and props.
π― What you’ll learn
- Alex Konstad’s personal thought process for design.
- Principles of hard surface design.
- Integrating form and function in your designs.
- Effective drawing, painting & rendering techniques.
- Designing functional mecha with attention to joints and mechanics.
- Creating believable vehicles based on specific purposes.
- Developing engaging hard surface props for games and animation.
- Finalizing designs with professional painting and rendering.
β Requirements
- Skills: No specific skills required, all levels welcome.
- Tools: Any digital or traditional tools. Paintovers will be done digitally.
- Hardware: A computer capable of running digital art software.
π Description
This 8-week intensive course dives deep into the world of hard surface design, guided by industry veteran Alex Konstad. You’ll explore his entire creative process, from initial concept sketches to final polished renders. The class emphasizes the crucial link between form and function, teaching you how to design mechanical objects that are not only visually compelling but also believable in their purpose. Through a combination of lectures, live demonstrations, and direct feedback (for those in the direct feedback tier), you’ll gain practical skills applicable to concept art, game development, and animation. Recordings are provided, ensuring you can revisit the material anytime.
π§βπ Who this course is for
- Aspiring concept artists looking to specialize in mechanical design.
- Game artists and animators needing to create believable hard surface assets.
- Hobbyists interested in improving their mech, vehicle, and prop design skills.
- Anyone feeling overwhelmed by designing functional mechanical objects.
π§βπ« About the Author
Alex Konstad is a renowned concept artist and illustrator based in Los Angeles, California. With a career spanning major clients like Blizzard Entertainment, Games Workshop, and Netflix, Alex brings a wealth of real-world industry experience to his teaching. His work is known for its strong design sense and detailed execution, making him an ideal mentor for anyone looking to excel in hard surface design.
π Final Result
- A portfolio-ready collection of original mech, vehicle, and prop designs, showcasing your mastery of hard surface design principles and rendering techniques. You’ll have the confidence and skills to tackle complex mechanical design challenges in future projects.

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