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Hyper Real Character Setup – Rigging Workshop 3 by Puppeteer Lounge

Hyper Real Character Setup – Rigging Workshop 3 by Puppeteer Lounge

Author:Puppeteer Lounge

Duration:22 classes, approx. 1 hour each, 2 classes/week

Actual Duration:16h 37m

Release date:2019, July

Publisher:Puppeteer Lounge

Skill level:Advanced

Language:English

Exercise files:Yes

Software:Maya, nCloth

Course URL:https://puppeteerlounge.com/courses/rigging-workshop/character-rigging-workshops/rigging-workshop-3/

Build a production-ready, hyper-realistic character rig with advanced facial animation capabilities.

Ready to build character rigs that look and move like the real deal? This workshop dives deep into creating production-ready, hyper-realistic character and facial rigs. You’ll learn to integrate digital muscles and simulations for believable deformation, making your characters truly come alive.

🎯 What you’ll learn

  • Create a realistic body rig with anatomically correct deformation.
  • Build a robust facial rig using digital muscle and simulation.
  • Implement modular rigging approaches for efficient workflows.
  • Integrate state-of-the-art techniques for film-quality results.
  • Master skin dynamics for enhanced realism.
  • Set up dynamic facial expressions with UI controls.
  • Learn about FAT SKIN simulation and Dynamixyz facial motion capture.

✅ Requirements

  • Skills: Strong understanding of Maya rigging principles, familiarity with skinning and weight painting.
  • Tools: Maya (latest version recommended).
  • Hardware: A capable workstation for handling complex 3D scenes and simulations.

📝 Description

This workshop is all about pushing the boundaries of character rigging to achieve hyper-realistic results. We’re not just talking about making characters move; we’re talking about making them breathe, emote, and deform with lifelike accuracy. You’ll tackle everything from building a solid skeletal foundation to implementing advanced Maya Muscle systems for believable body deformation. The second half is dedicated to a sophisticated facial rig, blending musculo-skeletal principles with simulation to capture nuanced emotions. We’ll be using modular rigging approaches to ensure your rigs are not only visually stunning but also performant and artist-friendly. Expect to integrate cutting-edge techniques that bridge the gap between artistic vision and technical execution, preparing you for high-end VFX and animation pipelines. Plus, you’ll get bonus tutorials on FAT SKIN Simulation and Dynamixyz Facial Motion Capture, giving you even more tools for your arsenal.

🧑‍🎓 Who this course is for

  • 3D Animators and Riggers looking to elevate their character setup skills to a professional, hyper-realistic standard.
  • VFX Artists aiming to create believable digital characters for film and games.
  • Students who have completed previous Puppeteer Lounge rigging workshops and want to tackle advanced techniques.
  • Anyone interested in the technical and artistic challenges of creating lifelike character deformation and facial animation.

🧑‍🏫 About the Author

[REQUIRES UPDATE]

🏁 Final Result

  • A portfolio-ready, hyper-realistic character rig with a fully functional, advanced facial system capable of complex emotional expression and believable deformation.
  • Practical experience with Maya Muscle, nCloth for skin dynamics, and modular rigging strategies.
  • Understanding of facial motion capture integration and simulation techniques for enhanced realism.
Curriculum

📋 Course content

  1. Reference Study and Setup
    • Class 01: Reference study and skeletal setup
    • Class 02: Skinning and paint weight
    • Class 03: Secondary deformation joints
  2. Body Rigging and Deformation
    • Class 04: Introduction to Maya Muscle (Torso)
    • Class 05: Muscle setup for arm and leg
    • Class 06: Muscular deformation binding
    • Class 07: Add corrective shapes
  3. Facial Rigging and Expression
    • Class 08: Head and facial skeletal setup
    • Class 09: Skinning head and weight painting
    • Class 10: Facial muscle setup
    • Class 11: Eye setup and expressions
    • Class 12: Brow & cheek expressions with UI
    • Class 13: Mouth expressions with UI
    • Class 14: Facial corrective shapes
    • Class 15: Sticky lips and tongue rig
  4. Integration and Advanced Techniques
    • Class 16: Body & facial rig integration
    • Class 17: Skin dynamics for realism
    • Bonus Material (Online Only): FAT SKIN Simulation Setup
    • Bonus Material (Online Only): Dynamixyz Facial Motion Capture System tutorial
Watch online or Download for Free
Hyper Real Character Setup – Rigging Workshop 3 by Puppeteer Lounge
NAME
SIZEDURATION
Class 02 – Build the control rig
54 MB48m
Class 03 – Skinning and paint weight
123.2 MB45m
class03
123.2 MB45m
Class 04 – Add-in secondary deformation joint for twist and volume preservation
50.6 MB28m
HRCS_class04
50.6 MB28m
Class 05 – Introduction to Maya muscle. Build muscle setup for torso
93.9 MB55m
Class 06 – Build muscle setup for arm and leg
113.7 MB38m
HRCS_class06
113.7 MB38m
Class 07 – Muscular deformation binding and weight painting
62.2 MB24m
HRCS_class07
62.2 MB24m
Class 08 – Add-in bone. Skeletal sliding deformation binding and weight painting
98.1 MB31m
HRCS_class08
98.1 MB31m
Class 09 – Enhance the deformation for proper musculo-skeletal deformation
110.3 MB39m
HRBS_class09
110.3 MB39m
Class 10 – Add-in corrective shapes
44.6 MB33m
Class 12 – Skinning and paint weight on head
159.4 MB48m
HRCS_class12
159.4 MB48m
Class 13 – Build muscle setup for the face
211.7 MB1h 12m
HRCS_class13
211.7 MB1h 12m
Class 14 – Facial muscular deformation binding and weight painting
300 MB1h 53m
Class 15 – Connect to facial UI
40.4 MB23m
Class 16 – Add-in facial bone for sliding deformation
52.4 MB26m
mouth_ref
3.3 MB1m
Class 17 – Enhance the facial deformation for proper musculo-skeletal deformation
70.2 MB34m
HRCS_class17
70.2 MB34m
Class 18 – Add-in facial corrective shapes
56.8 MB31m
HRCS_class18
56.8 MB31m
Class 19 – Add-in facial expression shapes Stickylips
129.2 MB43m
HRCS_class19
129.2 MB43m
Class 20 – Enhance the lip shapes
76.7 MB1h 2m
HRCS_class20
76.7 MB1h 2m
Class 21 – Connect the body and facial rig
35.4 MB24m
HRCS_class21
35.4 MB24m
Class 22 – Add-in skin dynamics for realistic skin and flesh deformation
178.9 MB57m
cache
25.9 KB0m
test
25.9 KB0m
HRCS_class22
178.9 MB57m


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