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Stylized Environment Creation for Games by Rodrigo Brea

Release date:2023, June

Duration:05 h 08 m

Author:Rodrigo Brea

Skill level:Beginner

Language:English

Exercise files:Yes

In the workshop “Building Stylized Environments: A Professional Approach,” Rodrigo Brea, an experienced professional in the game industry, shares his expertise in creating stylized environments. Geared towards beginners to intermediate-level artists, this 5-hour workshop covers a range of topics and techniques to help you develop your skills in this field.

Here’s an overview of what you can expect to learn in the workshop:

  1. Concept Analysis and Breakdown: Rodrigo guides you through the process of analyzing a concept and breaking it down into its key components. This step is crucial in understanding the elements that make up a stylized environment and how to translate them into your own creations.
  2. Setting up a Basic Scene in Unreal 5: Learn how to set up a basic scene using Unreal Engine 5, a powerful game development engine. Rodrigo demonstrates the necessary steps to establish the foundation of your stylized environment within the engine.
  3. Asset Creation: Discover different techniques for creating a variety of assets, including grass, foliage, trees, and hero pieces. Rodrigo utilizes software such as Blender, ZBrush, Substance Painter, Photoshop, TreeIt, and Autodesk FBX Converter to demonstrate the creation process and provide an industry perspective.
  4. Texturing with Substance Painter: Learn how to texture your assets using Substance Painter, a popular texturing software. Rodrigo shares his insights and techniques for creating reusable Substance Smart Materials, which can enhance efficiency and consistency in your workflow.
  5. Lighting and Rendering: Rodrigo provides guidance on setting up lighting in your stylized environment and explores various methods to render out beauty shots and videos for presentation. You’ll gain insights into achieving visually appealing and polished results.

Throughout the workshop, Rodrigo emphasizes problem-solving and offers tips and approaches that can be applied to any stylized environment creation. The techniques and workflow taught in this workshop reflect industry standards and practices, giving you a valuable understanding of the professional game artist’s approach.

As an added benefit, the workshop includes two downloadable folders. The first folder contains Rodrigo’s completed Unreal 5 Project, including all the assets used in the workshop. The second folder provides access to Rodrigo’s working files from the various software packages used, allowing you to examine and reference his work as needed.

By completing this workshop, you’ll not only develop a better understanding of the workflow used by professional game artists but also gain problem-solving skills and different approaches to achieve desired results in stylized environment creation.

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