Ready to take your Houdini skills to the next level? This course dives deep into advanced lighting and look development, focusing on production-ready workflows using Solaris and…
Category: Lighting
Ready to make your digital paintings pop with realistic light and color? This course is your crash course in understanding how light behaves and how to translate…
Ready to level up your 3D game? This course is your ticket to creating jaw-dropping, professional 3D scenes, specifically a super cool stylized kitchen, all within Blender.…
This workshop dives into the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software like Maya, Arnold, and Nuke. It’s…
Ready to build awesome sci-fi worlds? This workshop dives deep into Houdini Solaris and USD, showing you exactly how to create a full-blown VFX sequence. It’s perfect…
Ready to take your 3D cityscapes to the next level? This workshop dives deep into the crucial steps of texturing, lighting, and rendering, showing you how to…
Want your art to grab attention? This course is all about making your illustrations pop with incredible lighting and color. You’ll learn how to use just a…
This is the final piece of Eric Keller’s Maya 2026 series, and it’s all about bringing your 3D creations to life. We’re diving headfirst into texturing, shading,…
This course is your ticket to creating jaw-droppingly realistic lighting and renders using Blender’s EEVEE engine. Forget those agonizingly long render times; you’ll learn to produce visuals…
Welcome to my Advanced 3D Character Workshop in Nomad Sculpt! I’m excited to help you push the limits of what you can achieve with 3D. Together, we’ll…
Master the complete Blender process, from modeling to rendering and compositing. Whether you’re a beginner or intermediate user, this course is your gateway to unlocking the full…
Welcome to the unique studio lighting course by Sergey Gunin – a professional photographer and certified Profoto trainer, who has been teaching photographers worldwide the physics of…











