Build a complete 3D action-adventure game from scratch in Godot 4.3. This course walks you through every system you need for a modern game: third-person character controls,…
Category: Game Design
This mini-course cuts the fluff and gets straight into building materials in Unreal Engine 5. You’ll learn the logic behind PBR, how to tweak shaders, and where…
Ready to make your 3D scenes pop in real-time? This course dives into the nitty-gritty of look development within Unreal Engine 5, covering everything from materials and…
Ready to ditch flat screens and step inside your architectural designs? This course shows you how to build mind-blowing mixed reality (MR) experiences for the Meta Quest,…
Ready to level up your game development skills? This course dives deep into creating a full-fledged 2D RPG using Unity. You’ll go from initial idea to a…
Ready to ditch manual sculpting and generate an endless supply of rocks? This course dives into building a super flexible procedural rock generator right inside Houdini, all…
Ready to ditch external software and build awesome 3D environments right inside Unity? This course dives deep into Pro Builder, showing you how to create modular assets…
Game design is a multifaceted discipline that involves the creation and development of games through the application of design principles, storytelling, and technological skills. At its core,…
This course is tailored for aspiring game developers eager to learn how to create card-building games similar to Slay the Spire and Magic: The Gathering. Throughout the…
Are you a game designer looking to create an enchanting, stylized environment with playable game mechanics elements? Look no further than our newest game artist course in…
In this course, you will learn how to efficiently create tilesets that can be used to construct larger visual structures in games. I’m Duplo, a digital artist…
Discover the secrets of crafting cutting-edge AI for video games using Unity. My teaching philosophy revolves around a hands-on approach, making this course primarily project-based. You won’t…











