This is the final piece of Eric Keller’s Maya 2026 series, and it’s all about bringing your 3D creations to life. We’re diving headfirst into texturing, shading,…
Category: Animation
Ready to bring dinosaurs to life in Autodesk Maya? This course dives into creating a killer Irex walk cycle, breaking down the process with a structured, professional…
Ready to bring some serious weight and realism to your animation? This course dives deep into creating a believable elephant walk cycle in Autodesk Maya. Forget flimsy…
Ready to tackle complex quadruped animation? This course breaks down how to create a believable giraffe walk cycle in Maya, focusing on real-world biomechanics, timing, and precise…
Ready to make your creatures throw down like pros? This workshop dives into the nitty-gritty of animating creature combat in Maya, guided by animator Stephen Cunnane. You’ll…
Ready to make your game creatures move like they’re alive? This workshop dives deep into the nitty-gritty of creature animation for games. You’ll go from gathering reference…
Ready to make your character attacks pop? This workshop dives into creating seriously cool, readable, and powerful stylized attacks using Maya. Whether you’re aiming for games or…
Ready to move beyond the basics and build character rigs that animators will love? This course dives into production-ready techniques that will make your rigs more functional,…
This Patreon pack gives you direct access to the knowledge of Jesus Suarez, an Art Director and 3D Artist who’s worked with major brands like Dell, HP,…
This bundle brings together two intensive workshops focused on creating production-quality character rigs for animated films. You’ll dive into the artistic and technical aspects of building high-quality…
This course is all about getting smart with your animation workflow. You’ll learn how to seamlessly blend pose-to-pose and layered animation techniques, making your blocking and polishing…
Want to make your games tell a story as the player moves through them? This workshop dives into how to hook up character animations right into the…











