Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth,…
Category: Marmoset toolbag
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth,…
Who should enroll : This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as…
In this advanced version of Intro to Substance for Environment Art course, students will learn the context of material creation by importing textures into Unreal Engine 4.…
When does the Cyberpunk style first appear in our life? Are you familiar with the workflow of Cyberpunk character creation? What are the specification for film-level cyberpunk…
This 10-week course is taught by Kevin Griffith, who has worked on World of Warcraft, Starcraft II, Diablo III and others. The course will cover the whole…
Текстурирование — важный этап создания 3D модели, в ходе которого ты создаёшь материалы и «раскрашиваешь» модель, придавая ей законченный вид. На этом курсе ты научишься создавать сочные…
Изучим все этапы пайплайна разработки персонажей: скульпт, high poly, развёртка, запечка, текстуры, риг, анимация и подача. Ты освоишь скульпт в Zbrush, ретоп в Maya, запечку в Marmoset…
Learn how to create an organic-looking material in Substance Designer by implementing Subsurface Scattering mixed with hard surface. The course tackles how to separate materials and add…
Hard Surface Next-Generation Role Process Teaching.
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush…
A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with…











