What you’ll learn: Learn Cinematic lighting Render Interiors Light Exterior Scenes Light Characters and Props Learn Maya Arnold Requirements: I expect you to have basic knowledge of…
Category: Autodesk
Discover how to bring your animated characters to life Jose Antonio Martín – technical director of characters and rigger – has worked for studios such as Framestore,…
What you’ll learn: Learn how to digitally sculpt in the industry leading software: zbrush Learn how to navigate zbrush Learn to use many brushes: what each does…
Learn to design characters for animation with ZBrush and 3D Studio Max Juan Solís – character modeler who has worked for Disney Animation, Dreamworks, Ilion Animation Studios…
What you’ll learn: Learn about maya’s interface Prepare your models for the rigging process Build the character’s facial skeleton by creating bone objects Understand the difference between…
What you’ll learn: How to build a facial skeleton with a dual jaw bones to get more flexibilty. How to skin your model and use the skin…
What you’ll learn: What’s Rigging and why is it important. How to correctly prepare your models for Rigging. Create and manipulate bone objects. Skin your model and…
What you’ll learn: Sculpting and texturing in 3D Coat with a scene set up in Blender Requirements: Basic Blender for the interface. 3D Coat knowledge is not…
What you’ll learn: How to start using Maya to create 3d models for games, movies, and vfx Requirements: A copy of Maya 2017 or higher Mouse with…
What you’ll learn: Learn about maya’s interface Prepare your models for the rigging process Build the character’s skeleton by creating bone objects Understand the difference between IK…
What you’ll learn: Students will learn the necessary sketching tools and features for modeling up-to professional level Students will be able to create any complex model using…
What you’ll learn: Set up reference images inside of Maya Create block out meshes and understand their purpose Build optimized and well thought out high poly models…











