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Learn Facial Rigging for Beginners in Maya

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Release date:2022, August 13

Author:Anass Cherkaoui

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn:

  • Learn about maya’s interface
  • Prepare your models for the rigging process
  • Build the character’s facial skeleton by creating bone objects
  • Understand the difference between IK and FK systems
  • Organizing our 3d scene for best performance
  • Skinning our 3d character and each tool that will help in improving skin deformations
  • Mastering FreeForm deformers
  • Establishing animation controls that will alow the character to be animated
  • Working with custom attributes
  • Adding more flexibility and features to a facial rig
  • And so much more…

Requirements:
No 3d animation or rigging skills required. You’ll learn everything from A to Z
Motivation to learn πŸ˜‰

Description:
Learn the A-Z’s that you need to be able to create amazing 3D character rigs and animations with the most popular and powerful 3D art program, “Autodesk Maya

As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you’ll learn how to create and build very robust facial rigs ready for animation from scratch.

Beginner to the world of 3D Rigging and 3D Animation?
We start super simple so you need no prior experience of Autodesk Maya! With our online tutorials, you’ll be amazed at what you can achieve. We believe project-based learning is the best way to learn Rigging inside Autodesk Maya.

Learn by doing real world projects!
This course is project-based, so you will applying your new skills immediately to real 3D models.
Throughout this entire course, you’ll be working on one of the very famous characters “Super Mario”, and learn how to bring a rather stiff to life using 3D Rigging and Animation.
All the project files will be included, as well as additional references and resources – you’ll never get stuck!
By the end of the course, you’ll truly be inspired by your own skills, and confident in using Autodesk Maya.
Benefit from our world-class support from both other students, and the instructors who are on the forums regularly.

The Best Part?
On top of that, we’re going to have fun and end each video in a positive way that will leave us ready for whatever maya or life throws at us!

This is what’s also included in the package:

  • Up-to-date HD-quality videos, that are easy to search and reference
  • 9+ hours of easy-to-follow tutorials
  • You will get full lifetime access for a single one-off fee
  • Downloadable project files for every step of the course (solutions included)
  • Premium support (Q&A) to help you as you take the course

This course is for you if…

  • … you want to gain a true and deep understanding of 3D RIgging and Facial Rigging in particular
  • … you have been trying to learn Rigging in maya but: 1) still don’t really understand Maya, or 2) still don’t feel confident to rig you own characters
  • … you already know 3d rigging basics and are looking for an advanced topics. This course includes more awesome techniques and very useful techniques!
  • … you want to get started with 3d rigging and animation in maya: Autodesk Maya is a great and very powerful software for 3D Rigging and Animation!

Ready to have fun?
If so, then start this adventure today, and join me in this amazing journey in 3D rigging!
I am looking forward to seeing you on the course! Remember 3D Rigging and animation is all about having fun too. So have fun along the way!!

Who this course is for:

Anyone interested in 3D Animation and Character Rigging.
Anyone interested specifically in facial rigging
This course is for anyone who wants to learn 3D Rigging but don’t know where to start.
It’s perfect for complete beginners with zero experience in Rigging.

Watch online or Download for Free
01 – Introduction

01 – Course Overview

02 – Getting Started with Maya and 3D Rigging

02 – What is Rigging and Why its Important
05 – Getting Familiar with Mayas Interface
06 – Preparing your Character Model for Rigging
07 – Working with Joints in Maya
08 – More on Joints

03 – Building the Facial Skeleton

09 – Creating The Neck Head and Jaw Bones
10 – Stylized Eyes
11 – Adding joints for the Eyes
12 – Adding joints for the Eyelids
13 – Adding a Joint for the Nose
14 – Creating Ear Joints

04 – The Skinning Process

15 – Introducing The Skinning Process
16 – Skinning The Eyes
17 – Skinning The Face
18 – Refining Skin Deformations Using the Paint Skin Weights Tool
19 – Working With The Hammer Skin Weights Tool
20 – Skinning The Eyelids
21 – Working With The Components Editor
22 – Mirroring Skin Weights

05 – Adding Flexibilty to our Facial Rig

23 – Introducing the FreeFormDeformer Lattice
24 – Controlling the Eyebrows Using The Lattice Deformer
25 – Introduction to Clusters
26 – Controling The Eyebrows Lattice using Clusters
27 – Introduction to The Expression Editor
28 – Setting Up a Fleshy Eye System
29 – Fixing The Eyes
30 – Organizing Our Scene

06 – Building Animation Controls

31 – Building the Head and Neck Controls
32 – Constraining The Head and Neck Controls
33 – Cleaning Up The Transform Values of Our Constrained Objects
34 – Setting Up Controls for The Upper and Lower Jaws
35 – Building Animation Controls for The Eyes
36 – Constraining Eyes Using The Aim Constraint
37 – Difference between FK and IK Systems
38 – Constraining Eyes Using The IK System
39 – Working with Custom Attributes
40 – Adding Blinking Controls
41 – Building a Dynamic Parenting System for The Eyes
42 – Building Controls for the Eyebrows
43 – Creating Global Controls for the Eyebrows
44 – Setting Up Constraints for The Eyebrows
45 – Finishing The Eyebrows
46 – Using the Wrap Deformer to Rig the Eyebrows and Mustach Geometries
47 – Controlling The Tongue Part1
48 – Controlling The Tongue Part2
49 – Adding a Nose Animation Control
50 – Adding Ear Controls
51 – Creating Facial Expression Shapes
52 – Setting Up the Facial Expressions System
53 – Finishing Our Facial Expressions Setup
54 – Cleaning up Our Rig

07 – Conclusion

55 – Wrapping Up The Course & Your Assignment Project

[Udemy] Learn Facial Rigging for Beginners in Maya.7z
[Udemy] Learn Facial Rigging for Beginners in Maya_Subtitles.7z


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