Master floor plans and elevations by creating a full example property from scratch. This course walks you through a real project, from setting up your file to…
Category: Autodesk
This workshop is a straight-to-the-point guide for anyone who needs to crank out digital doubles for VFX without getting bogged down. Pat Imrie, a veteran asset lead,…
This workshop is all about getting your characters to move like they mean it. Erik A. Castillo breaks down the fundamentals of body mechanics in Maya, focusing…
This course is a practical, hands-on guide to using TyDiffusion, a free plugin for 3ds Max that brings Stable Diffusion directly into your viewport. Forget cloud subscriptions…
This 3-hour workshop from concept artist Kris Turvey walks you through his complete pipeline for designing and modeling a sci-fi prop for production. You’ll start with mind-mapping…
This tutorial is for artists who already know their way around Blender and want to push their work into a more cinematic, narrative space. Leo Avero breaks…
This course is a straight shot from opening After Effects for the first time to building real motion graphics, VFX, and 3D animations. It skips the fluff…
This course is about how real production works when you’re making assets for game studios. It’s not just about modeling—it covers the whole pipeline, from reading a…
This course is a straight-up, no-fluff guide to making clothes in Marvelous Designer. You’ll start with the absolute basics—like, what the buttons do—and work your way up…
This course breaks down how visual effects actually work in big-budget cinema. Carolina Jiménez García, a layout artist who’s worked on The Hobbit and Star Trek Beyond,…
This course is a one-stop shop for anyone wanting to get serious with Adobe After Effects. It covers both motion graphics and visual effects (VFX) in a…
Simon Barle, a foliage artist who worked on Star Wars Battlefront and Battlefield V, walks you through his entire AAA workflow for creating a game-ready tree. This…











