Texturing has now become an essential attribute of a 3D artist. Currently, the industry values artists who can handle the entire cycle of content development, so texturing…
Category: Substance Designer
This Substance Designer tutorial is perfect for beginner to intermediate level learners, as we will be creating a versatile tree bark material using a range of techniques.…
Unedited, real-time speed video demonstrating how to create the material from scratch using Substance Designer. You’ll learn how to effortlessly make this material with the help of…
This comprehensive tutorial takes you through the process of creating an environment from start to finish, regardless of your level of experience. You’ll learn industry-standard techniques such…
Description This course outlines the new fast GPU-based renderer Redshift for Maya. Not only can you learn about Redshift but also an introduction to Substance Painter and…
In this video tutorial, you will learn how to easily create realistic real-time fur through three different techniques. The first technique is particularly suitable for animals and…
Learn how I built my snow material with exposed parameters for melt amount, enabling snow to melt naturally into water. This material is a part of my…
What you’ll learn Making PBR materials with Substance 3D Designer Making complex shapes inside Substance 3D Designer Working with the PBR Channels Rendering the Material Requirements I…
DESCRIPTION This workshop is for intermediate to advanced environment artists in the games industry that want to hone new skills in photogrammetry to assemble a look-dev environment…
DESCRIPTION In this lecture, Christophe Desse demonstrates how he uses Substance Designer to efficiently generate textures for his 3D assets. As the title implies, the goal of…
What you’ll learn How to plan for an Environment Art piece Make a blockout to ensure that the ideas are working correctly When to rush for a…
Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to…