Cloth Creation for Games by Jayson Fitch
Duration:8 weeks
Release date:2026
Publisher:Jayson Fitch
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Marvelous Designer, Marmoset Toolbag
Course URL:https://jaysonfitch.gumroad.com/l/clothcreation
This course is your ticket to creating awesome, realistic clothing for video games. Even though it’s a few years old, the core principles taught here are still super relevant for anyone looking to level up their clothing creation skills in Marvelous Designer and Marmoset Toolbag. You’ll get all the video lessons, custom resources, and demo scenes to follow along.
🎯 What you’ll learn
- Create realistic in-game clothing assets.
- Master fundamental workflows in Marvelous Designer.
- Utilize Marmoset Toolbag for presentation.
- Understand the process of creating portfolio-ready assets.
✅ Requirements
- Skills: Basic understanding of 3D modeling concepts and familiarity with 3D software interfaces.
- Tools: Marvelous Designer, Marmoset Toolbag.
- Hardware: A computer capable of running Marvelous Designer and Marmoset Toolbag smoothly.
📝 Description
This course dives into the essential techniques for crafting believable clothing assets specifically for video games. We’ll walk through the entire process, starting with pattern drafting in Marvelous Designer, moving through simulation, and then covering the crucial steps of retopology, UV unwrapping, and texturing. The goal is to equip you with a solid understanding of how to create assets that not only look great but also perform well within a game engine. You’ll learn how to present your finished work effectively using Marmoset Toolbag, ensuring your creations stand out.
🧑🎓 Who this course is for
- Aspiring 3D character artists looking to specialize in clothing.
- Game developers who want to improve their asset creation pipeline.
- Hobbyists interested in learning Marvelous Designer for realistic garment simulation.
- Anyone aiming to build a strong portfolio with game-ready clothing assets.
🧑🏫 About the Author
Jayson Fitch is a seasoned 3D artist with a passion for creating realistic characters and assets for the gaming industry. With years of experience working on various projects, Jayson has developed efficient workflows for character art and asset creation. He aims to share his knowledge and help aspiring artists navigate the complexities of game development pipelines.
🏁 Final Result
- A portfolio-ready, game-optimized 3D clothing asset, complete with realistic textures and presented professionally in Marmoset Toolbag.

Channel