Learn to Model and Texture 3d Assets for Mobile Games by 3dmotive LLC
Release date:2016, September
Duration:03 h 06 m
Author:3dmotive LLC
Skill level:Beginner
Language:English
Exercise files:Yes
What you will learn:
- Creating a low poly model of a game object suitable for mobile games using Maya
- Deploying the low poly model effectively
- Producing beautiful and stylized textures using 3dCoat and Photoshop
Requirements
- Adobe Photoshop
- Autodesk Maya
- 3d Coat
This tutorial is designed for beginners and focuses on creating a low-poly vehicle with a stylized, hand-painted aesthetic for mobile or low-resolution games. Starting with modeling in Maya, the course covers basic modeling principles and preparing UVs for painting. 3D Coat is used for rapid texture painting, with final edits made in Photoshop. By the end of the course, students will have created a usable low-rez vehicle for most game engines. The instructor, Ryan Ribot, is a texture artist and character modeler with Telltale Games, with extensive experience in teaching and the industry. Source files for the lesson are available in Section 1 / Lecture 1 downloads for students.