Magical Classroom Scene Creating for Games by Ognyan Zahariev (2020)
Release date:2020, March 12
Author:Ognyan Zahariev
Skill level:Beginner
Language:English
Exercise files:Yes
This course will take you through the entire process of making a Harry Potter style magical classroom scene with multiple software, including scene concept planning, reference material collecting, main scene gray models constructing, wooden podium, iron ring, paper book, candle, chalk, glass jar and other material assets creating, texture mapping, UE4 lighting settings and real-time rendering, etc.
In addition, you will learn the entire process of sculpting owls in ZBrush, including body modeling and hair sculpting skills. The assets of this course are all created from scratch. Through this course, you will be able to master the trick of completing a real-time scene independently.
Reveal Unreal Engine High-Quality Scene Design Workflow
UE4 occupies a certain position in the fields of architecture, scene, product, and game design. It is able to complete high-quality and realistic rendering effects. With the improvement of technology and the upgrading of hardware, ultimately, we will all pursue the same goal -higher-quality pictures.
can you please upload this courses:
https://www.wingfox.com/c/8527
https://www.wingfox.com/c/8518
https://flippednormals.com/downloads/large-game-environment-creation-in-depth-tutorial-course-ue5/
Thank you
Thanks strawberry!
it was huge…
That’s what she said!
hahaha
thank you for this amazing course from yihuu
please add these two from yihuu
Create Cinematic Creatures for Film and TV: From Concept Modeling to Lookdev
Baba Yaga: 3D Character Creation from concept art
thanks a lot for uploading this course but some of the lessons are missing:
6.Modeling a basic approximation of the environment_5
10.Creating the wall textures in Substance Designer – Part 3
117 – 141
Please upload them too if you can, thanks!
my bad, fixed, thank you!
There are missing 117~141 between chapters 6 and 7
Thanks for bringing amazing course form yiihuu!
already fixed, thanks!
is it not finished yet? its jump from 116 to 142
All there now. Please let us know if there are any issues left, thanks
These two videos are still missing:
6.Modeling a basic approximation of the environment_5
10.Creating the wall textures in Substance Designer – Part 3
Please fix if you can, thank you!
this is all that we have
Hi Admin, You still don’t have this 2 video?
3D Stylized Character Archaeologist: ZBrush-Maya Workflow https://www.wingfox.com/c/8284, Please!