Unreal Engine 5 RTS game (Real Time Strategy) by Krystian Czekalski
Duration:9h 53m
Release date:2026
Publisher:Udemy
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Unreal Engine 5
Course URL:https://www.udemy.com/course/unreal-engine-5-rts-game-real-time-strategy
Ready to build your own Real-Time Strategy game? This course dives deep into Unreal Engine 5, showing you how to craft everything from the ground up. You’ll learn to implement essential RTS mechanics like resource management, building placement, and AI-driven units, all within a practical, project-based approach.
🎯 What you’ll learn
- Master Unreal Engine 5’s Blueprint system for modular game logic.
- Design dynamic UIs with widgets and event-driven updates.
- Understand AI systems and character control in Unreal Engine 5.
- Work with meshes, animations, and data tables for efficient asset management.
✅ Requirements
- Skills: Basic familiarity with Unreal Engine is helpful but not required.
- Hardware: A computer capable of running Unreal Engine 5.
📝 Description
This course walks you through building a Smart RTS Game in Unreal Engine 5, covering everything from the ground up. You’ll learn to set up a top-down camera with zoom and smooth movement, handle player input for placing buildings and controlling units, and create a robust resource management system using core Unreal Engine components like Game Instance and Player Controller. We’ll dive into trace channels and collisions for precise interactions, build dynamic UIs with widgets, and leverage Blueprint inheritance for reusable logic. You’ll also get hands-on with data tables for organizing game data, working with static and skeletal meshes, implementing animations, and using interfaces for communication between game elements. The course also covers setting up AI systems for automated behaviors and integrating manual character control. All necessary assets are provided free, so you can focus purely on learning. This isn’t just about making one specific RTS; it’s about mastering versatile techniques applicable to any game development project in Unreal Engine 5.
🧑🎓 Who this course is for
- Beginner to intermediate developers looking to learn Unreal Engine 5 through practical game systems.
- Those interested in mastering Blueprints, AI, UI design, and modular game logic.
🧑🏫 About the Author
Krystian Czekalski is a self-taught Full-stack developer with a Master’s degree in social psychology. After a career shift, he’s spent 15 years in programming, starting with web technologies and expanding into various languages like JavaScript and Python. Krystian is passionate about Unreal Engine 5 and dedicated to continuously learning and sharing his IT knowledge. He has a proven track record with 20 courses and over 27,000 students.
🏁 Final Result
- A fully functional, portfolio-ready Real-Time Strategy game built in Unreal Engine 5, demonstrating your ability to implement complex gameplay systems, AI, and UI.

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