This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV…
Tag: zbrush
What Will I Learn? Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic character sculpting skill Zbrush basic Description Do…
What Will I Learn? Master the Knowledge and Skill to Create Game Characters. Understanding Human Body Anatomy and Porportion. Understanding Human Topology. Master ZBrush Sculpting Tools. Master…
I’m currently enrolled in Ryan Kingsliens Artistic Anatomy via Uartsy, taking the plunge and dedicating all my free time to studying anatomy so I can finally start…
Hi everyone!!! I recently got the opportunity to create a set of tutorial videos on texturing realistic skin for Ryan Kingslien’s ZBrushWorkshops.com, and I wanted to share…
What Will You Learn? You will be able to fully customise ZBrush4 R8 After taking this course Your work will be speeded up by taking this course…
This tutorial is part of a character making tutorial(Jabbawockeez Dance Crew), in this tutorial I will show you how to create a very detailed realistic sports shoes,…
During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we…
In this course, Ian will take you through his process of developing creatures and characters for films. The importance of infusing believable anatomy, history and most importantly,…
Art Departments in the film industry are constantly changing as new tools and technology make things easier and faster. However, with these new tools comes additional complexity.…
Under the guidance of Gio Nakpil, students will sculpt their own 3D character model designs using Pixologic ZBrush and traditional sculpting techniques. Learn how to be fearless…
What Will I Learn? Sculpt female body and face Making the hair with Fibermesh Create, adjust and sculpt clothes and gears Making a sword and dagger Poly…











