Изучим все этапы пайплайна разработки персонажей: скульпт, high poly, развёртка, запечка, текстуры, риг, анимация и подача. Ты освоишь скульпт в Zbrush, ретоп в Maya, запечку в Marmoset…
Tag: rendering
Autodesk Fusion 360 is a powerful modeling tool for product designers. This course shows how to render your models for presentations, use in packaging design, or for…
CLASS ONE / Intro to Maya In this class, we are going to get ourselves familiar with general modeling tools in Maya. Our focus here is to…
Take to the Skies with Blender and Eevee Clouds are a great example of volumetric shapes. They’re gaseous which means they can’t realistically be modeled with polygons.…
A full run through of creating an exterior and interior lighting scene in UE4. Starting by showing the dynamic version of building a scene by using directional…
In this course, we will build a professional apocalyptic game environment from scratch using 3ds Max, Substance Painter and Unreal. We will start everything from scratch, from…
Hi everyone my name is nshuti paulin your trainer in this course I was been creating motion graphics for more than 6 years ‘As part of this…
With this 3ds Max Course, (useful for Redshift users with Maya, Cinema4D, etc. etc.), we’d like to give you a complete courseware with all informations, tricks and…
DO YOU HAVE ANY OF THESE PROBLEMS : Do you have problems modelling female anatomy, face and hair? Do you have issues with hard surface in Zbrush?…
In this title, Jeremy discusses the fundamentals of light and color from a very practical standpoint. Going back to the basics of how light works in the…
See how to create a stylized, non-photoreal version—such as a cartoon outline—of an existing, realistic-looking material using Substance Designer, part of the Substance suite from Adobe. Instructor…
Substance Painter is the industry standard for 3D texture creation, especially for physically-based rendering (PBR). In this course, Wes McDermott takes a beginner’s look at Substance Painter…











