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Fundamentals of CG VFX Compositing in Nuke – NK303

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Release date:2020, September 18

Author:Alexander Hanneman

Skill level:Beginner

Language:English

Exercise files:Yes

This is an extensive Nuke Compositing course on CGI (Computer Generated Imagery) compositing inside of Nuke from an Industry Professional with years of Hollywood feature film experience.

Why learn from this course?

This course is providing a CGI render, footage, and all of the elements necessary to composite a CG shot. It is difficult to find high quality courses on the internet for a good price to learn this set of skills, and a course equivalent to this would cost $1000 or more from a VFX university. Not only are you receiving all of these elements which Alex has specifically created for this course, you will be guided by an industry professional who has worked at the top visual effects studios in the world. This is a major bargain and extremely great opportunity for someone who wants to learn to become a compositor.

Your instructor has worked on feature films such as:

  • Star Wars: The Rise of Skywalker
  • Avengers: Endgame
    X-Men Apocalypse
  • The Mandalorian
  • Fantastic Beasts and Where to Find them
  • ….And many more.

What is this class about?

You will learn CG compositing techniques, up to an intermediate level, as well as advanced color grading techniques. By the end of this course, you will have successfully composited a fake render seamlessly into the real world.

First, what do I need to know entering this course?:

  1. A basic understanding of Nuke and Nuke’s interface (Taught Alex’s Udemy class, NK101).
  2. Knowledege about the basic nodes in nuke, and beginner level color correction concepts (Taught Alex’s Udemy class, NK101).
  3. Beginner level knowledge on the 3d system in Nuke (Taught Alex’s Udemy class, NK202).

What skills will I learn?

  • CG Compositing Soft Skills (Understanding the basics of lighting, shadows, reflections, and other physical properties of the real world)
  • Multi-pass CG compositing: Learning how to break a render into layers and control individual elements
  • Grading CG to match real world footage
  • Using “utility” passes to enhance a CG render
  • Creating light effects and glows based off of luminance keys and ID mattes
  • Creating particle rain with light interaction
  • Creating fake refractions inside of Nuke
  • Projecting color grade mattes to adjust the look of a scene
  • Artistic grading concepts and compositional lighting techniques
  • Using mathematical expressions to generate 3d noise patterns
  • Extra techniques and tricks along the way

What projects do I get to work on in this course?:

There’s only one project, but it’s a very long one. You will composite a Porsche 911 into a real scene. You will start with a CGI render that is provided to you, but your job will be to make it look photorealistic. Of course, Alex will teach you how to achieve this!

Watch online or Download for Free

01. Main Principles and Soft Skills
01. The overall workflow of a standard shot (Breakdown)
02. Lighting, and 3 point lighting
03. Exposure
04. Shadows
05. Reflections, Fresnel effect
06. Whitepoints
07. Camera Artifacts
08. Post-Processing Effects & Layering

02. Beginning the project
01. Downloading and looking at the project file
02. Multi-Pass EXR, and AOVs
03. Shuffling channels, reconstructing the image
04. Grading our CG to match the plate
05. Creating a shadow and reflection

03. Utility Passes
01. Z Depth
02. Position
03. Normals
04. ID Passes

04. Refining the CG
01. Z-Depth and Defocusing
02. Breaking up and grading the layers, using the Position utility
03. Adjusting The Layers Part 2
04. Adjusting The Layers Part 3
05. Adjusting The Layers Part 4
06. Headlight Glows
07. Punching out the windows, creating a frame
08. Creating refractions and using a UV pass
09. Windows Part 3, Adjusting drips and fixing edges
10. Fixing technical errors

05. Post-processing our shot
01. Creating CG Imperfections
02. Lens distortions and grain matching
03. Compositing in the exhaust effects
04. Adding in 3d mist
05. Creating Drips, Part 1
06. Creating Drips, Part 2
07. Drips part 3, and advanced Bokeh
08. Cleanplating the bad areas
09. Creating a wetness effect
10. Fixing Projections & Adding Grain
11. Sky Replacement
12. Secondary Grading, Pools of Light (Aesthetic Grading)
13. Secondary Part 2
14. Atmospheric Fog
15. Lens Drips
16. Primary Grading
17. Bonus Thats a wrap!

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[Udemy] Fundamentals of CG VFX Compositing in Nuke – NK303.7z
[Udemy] Fundamentals of CG VFX Compositing in Nuke – NK303_Subtitles.7z


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12 Comments

  1. Hello sir!

    https://www.domestika.org/en/courses/1560-lighting-principles-for-digital-painting

    please upload this one

  2. can some one send me the project file of Fundamentals of CG VFX Compositing in Nuke – NK303 . mine file was corrupt

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