This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs,…
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During this class, students will get to experience the environment pipeline creation from start to finish. Going from an initial idea, block in phase, asset creation, lighting,…
Foundational drawing is the most important aspect of being a designer. This class is designed to take the lessons from Dynamic Sketching 1, and further the practice…
Liane Cho Han is a Senior Storyboard Artist and Animator who graduated from the prestigious Les Gobelins animation school in Paris where he specialized in 2D animation.…
The Art of Color and Light is an exploration of the properties of color and light under a variety of conditions. This is an essential stage in…
This workshop is all about creating environment design and using your imagination is a guinding tool in this process. I’m very much in photography, and try to…
Patrick will discuss traditional drawing rendering techniques which he uses to simplify anatomy into basic shapes and gestural line to create a language your memory will use…
Nuke Compositing for 3D artists is the perfect course for anyone who works with 3D renders. This includes lighting artist, and FX artists that want to composite…
This is perspective class and the point of this is to give you guys tools and meterials. Perspective is a very accurate form of drawing, where you…
In this advanced version of Intro to Substance for Environment Art course, students will learn the context of material creation by importing textures into Unreal Engine 4.…
This 10-week course is taught by Kevin Griffith, who has worked on World of Warcraft, Starcraft II, Diablo III and others. The course will cover the whole…
Students learn how to make stylized, hand-painted 3D art for video games. The course will cover the whole process from concept, model, texture, to completed asset. Students…