An example, how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave. As an option, create a multiple explosions…
Tag: Arnold
CG character online class demonstration, the concept from Ghost In The Shell.
CLASS ONE / Intro to Maya In this class, we are going to get ourselves familiar with general modeling tools in Maya. Our focus here is to…
INSTALLATION: ARNOLD Learn how to install the Everyday Material Collection for Arnold renderer. The EMC requires Cinema 4D R18+, Arnold C4DtoA 2.4.1.1+, and Arnold core 5.2.0.1+. This…
3D Coat has by far the easiest PBR texturing environment on the market and its easy to learn too. Seamlessly integrated into the modeling envornment, it can…
In this training series, learn all about the emerging standard color space for a unified and versatile color workflow – ACES (Academy Color Encoding System). ACES is…
This video needs a bit of a back story. About a week ago Nick and Chris reached out to me and wanted a quick run-through of what…
This video needs a bit of a back story. About a week ago Nick and Chris reached out to me and wanted a quick run-through of what…
This course, from professor and VFX artist Charles Chorein dives into methods for look development using Maya and Arnold. It has been updated for Maya 2019 and…
Master the art of creating 3D interior environments in Maya with this step-by-step workshop by Lookdev and Lighting Lead, Adrien Vallecilla. In Creating a Photoreal Interior, Adrien…
In this tutorial, you will gain the knowledge to take an unfinished sculpture, or speed sculpt from Zbrush and render it out as a realistic traditional sculpture.…
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing,…