This video needs a bit of a back story. About a week ago Nick and Chris reached out to me and wanted a quick run-through of what…
Tag: Arnold
This course, from professor and VFX artist Charles Chorein dives into methods for look development using Maya and Arnold. It has been updated for Maya 2019 and…
Master the art of creating 3D interior environments in Maya with this step-by-step workshop by Lookdev and Lighting Lead, Adrien Vallecilla. In Creating a Photoreal Interior, Adrien…
In this tutorial, you will gain the knowledge to take an unfinished sculpture, or speed sculpt from Zbrush and render it out as a realistic traditional sculpture.…
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing,…
In this tutorial I show you everything from the 50 hours of work on how I created this image! There a lot of techniques and tips to…
Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands with every version and has been reorganized in…
In this tutorial I explain a very flexible, non destructive way of creating hair textures. We cover creating the hair primitives within Xgen, tuning the hair shader,…
In the past few years, here at mographplus.com, we have been teaching our favorite render engine, Arnold, to thousands of students around the world, and ever since,…
No audio, video only! In this Tutorial I’ll show you in 24 hours of video how to create an entire character image with Maya, Daz, Xgen and…
Let Rohan show you differing techniques to create a variety of Houdini terrains! This training is will cover the new height field tools introduced in Houdini 16.…
“Mastering Arnold Renderer for Cinema 4D” is a collection of short, educational video lessons that feature Solid Angle’s global illumination rendering engine. This course is all about…











