Photogrammetry Pipeline V1: Outdoor Photography to Finish
Release date:2018, May 19
Duration:07 h 49 m
Author:Matt Skonicki
Skill level:Intermediate
Language:English
Exercise files:Yes
Course Description
ALSO AVAILABLE IN A DISCOUNTED BUNDLE WITH PHG 102!
In this course cover an introduction to photogrammetry specific to exterior daylight photography. Using Reality Capture and camera images taken on location, we create photo-realistic models and textures for in-game use in Unreal 4 using tools like zbrush, xnormal, and substance designer.
Learn the future of 3D texturing where Photogrammetry meets procedural workflow.
Software Versions covered:
Reality Capture 1.0.3.3939 RC, Zbrush 2018, Substance Designer 2018, Maya 2018, Photoshop, Xnormal 3.19, Marmoset Toolbag 3.04, Unreal 4.19
i realy need Mastering Ziva Dynamics course from CG Circut but don’t have the budget for it.
Thanks