Release date:2020, May 13
In this course we are going to learn how to model assets from start to finish starting with modeling then UV mapping, texturing, and finally rendering.
the course is divided into three chapters:
1-Creating a hydrant (modeling practice)
2-creating the M48 Kukri (Full walkthrough)
3-Creating Tactical Dagger (Full walkthrough)
We will be using Blender 2.8 and substance painter.